Research map / 3D vision / Gaussian splatting
DepthSplat: Connecting Gaussian Splatting and Depth
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Proposes DepthSplat, a feed-forward model that fuses multi-view cost volumes with pre-trained Depth Anything V2 monocular features for depth and Gaussian splatting, and shows Gaussian splatting rendering loss can unsupervisedly pre-train depth models.
Problem
Gaussian splatting and depth estimation are studied in isolation; multi-view feature matching for feed-forward 3DGS fails in occlusions, texture-less and reflective regions.
Approach
Augment multi-view cost volumes with pre-trained monocular ViT features (Depth Anything V2) via early concatenation, unproject predicted depth as Gaussian centers, and use the photometric splatting loss as an unsupervised pre-training objective for depth.
Key results
- Achieves 27.47 PSNR / 0.889 SSIM / 0.114 LPIPS on two-view RealEstate10K, beating MVSplat (26.39) and TranSplat (26.69).
- On ScanNet two-view depth, Abs Rel drops to 3.8 with Gaussian splatting pre-training vs 5.9 for UniMatch.
- On DL3DV with 2 input views, PSNR 19.31 vs MVSplat 17.54; cross-dataset DL3DV PSNR 27.66 vs 24.14 for MVSplat.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add monocular depth features to the multi-view cost-volume branch (ablation) | DepthSplat · TartanAir depth | Abs Rel: 12.25 -> 8.46 | Helped |
| Add the multi-view cost-volume branch alongside monocular features (ablation) | DepthSplat · TartanAir depth | Abs Rel: 11.34 -> 8.46 | Helped |
| Add Gaussian splatting pre-training before depth fine-tuning (ablation) | DepthSplat · ScanNet two-view depth | Abs Rel: 4.5 -> 3.8 | Helped |
| Use a larger monocular backbone (ViT-S to ViT-B to ViT-L) (ablation) | DepthSplat, 1-scale · TartanAir depth | Abs Rel: 8.46 -> 6.94 -> 6.07 | Helped |
| Use 2-scale hierarchical matching instead of 1-scale matching (ablation) | DepthSplat with ViT-S · TartanAir depth | Abs Rel: 8.46 -> 7.01 | Helped |
| Use attention fusion instead of concatenation (ablation) | DepthSplat · TartanAir depth | Abs Rel: 8.46 -> 8.40 | No clear effect |
| Pre-train the depth model with Gaussian splatting rendering loss (ablation) | DepthSplat depth model · TartanAir depth | Abs Rel: 10.86 -> 10.20 | Helped |
| Integrate monocular features early with cost volumes | DepthSplat · RealEstate10K two-view novel view synthesis | PSNR: 26.39 -> 27.47 | Helped |
| Use DepthSplat rather than MVSplat for sparse-view reconstruction | DepthSplat · DL3DV 2-view novel view synthesis | PSNR: 17.54 -> 19.31 | Helped |
| Use DepthSplat rather than MVSplat for cross-dataset generalization | RealEstate10K-pretrained models · DL3DV cross-dataset generalization | PSNR: 24.14 -> 27.66 | Helped |
Surprising findings
- Simple channel concatenation of monocular and cost-volume features performs on par with attention-based fusion and better than single-branch ViT cost volumes.
- Gaussian splatting rendering loss alone, without any depth supervision, yields depth pre-training that improves downstream depth error.
Limitations
- Requires known camera poses as input, which is hard to get for extremely sparse views.
- Pixel-aligned Gaussians make the Gaussian count grow large with many input views.
Experimental setup
Datasets: RealEstate10K TartanAir VKITTI2 ScanNet DL3DV KITTI ACID
Benchmarks: ScanNet RealEstate10K DL3DV ACID TartanAir KITTI
Metrics: Abs Rel delta1 RMSE PSNR SSIM LPIPS inference time
Baselines: MVSplat pixelSplat TranSplat MuRF UniMatch DeMoN BA-Net DeepV2D NeuralRecon DRO GPNR AttnRend
Builds on: MVSplat pixelSplat Depth Anything V2 UniMatch 3D Gaussian Splatting
Closest papers by meaning
- MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models (CVPR 2025 · similarity 0.92)
- TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers (AAAI 2025 · similarity 0.92)
- Splatter Image: Ultra-Fast Single-View 3D Reconstruction (CVPR 2024 · similarity 0.90)
- HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction (ICLR 2025 · similarity 0.90)
- FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency (AAAI 2025 · similarity 0.90)
- SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting (CVPR 2025 · similarity 0.89)
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