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Text-to-3D using Gaussian Splatting

CVPR 2024 · 3D vision › Gaussian splatting · approach: Regularization and primitive design for 3DGS · 171 citations (OpenAlex)

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Proposes GSGEN, a text-to-3D method that represents assets with 3D Gaussian Splatting and optimizes them in two stages, geometry optimization with 2D plus Point-E 3D SDS and appearance refinement with compactness-based densification.

Problem

Text-to-3D generation with SDS and implicit representations (NeRF, DMTet) suffers from inaccurate geometry such as the Janus problem and is slow to produce detailed, colorful models, and it is hard to inject explicit 3D priors.

Approach

Use 3D Gaussians as the representation so that a point-cloud diffusion prior (Point-E) can be applied directly via a 3D SDS loss on Gaussian positions, initialize Gaussians from Point-E point clouds, and add compactness-based densification to fill gaps under SDS gradients.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
initialize Gaussian positions with Point-E-generated geometry instead of an origin-centered Gaussian distribution (ablation)GSGEN · Text-to-3D generation, especially asymmetric promptsgeometry consistencyHelped
remove Point-E point-cloud guidance during geometry optimization (ablation)GSGEN · Text-to-3D generation, especially asymmetric geometriesgeometry consistencyHurt
use only view-space gradient densification with Tpos = 0.0002 instead of adding compactness-based densification (ablation)GSGEN · Text-to-3D generationappearance detailMixed
use only view-space gradient densification with Tpos = 0.02 instead of adding compactness-based densification (ablation)GSGEN · Text-to-3D generationappearance detailHurt
add compactness-based densification to view-space gradient densification with Tpos = 0.02 (ablation)GSGEN · Text-to-3D generationappearance detail and continuityHelped

Surprising findings

Limitations

Experimental setup

Baselines: DreamFusion Magic3D Fantasia3D ProlificDreamer Latent-NeRF

Builds on: DreamFusion 3D Gaussian Splatting Point-E Stable Diffusion ProlificDreamer

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