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GALA: Generating Animatable Layered Assets from a Single Scan

CVPR 2024 · 3D vision › Face and shape · approach: Clothed human modeling · 17 citations (OpenAlex)

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GALA decomposes a single-layer clothed 3D human scan into animatable, canonicalized layered assets (clothing/hair/accessories plus body) by inpainting occluded geometry and texture with a pose-guided SDS loss on a ControlNet-conditioned diffusion model.

Problem

Single-layer 3D human scans glue hair, clothing, and accessories into one mesh, so occluded layers are missing and meshes are not normalized in pose or shape, which blocks garment transfer and reanimation.

Approach

A pose-guided Score Distillation Sampling loss, using a pose-conditioned (OpenPose ControlNet) latent diffusion prior applied in canonical space plus reconstruction and segmentation losses in posed space, jointly decomposes, inpaints and canonicalizes each layer from one scan.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use GALA instead of Instruct-NeRF2NeRF for object decomposition3D human scan decomposition · RenderPeopleCLIP text-image direction similarity: 0.0621 -> 0.1117Helped
use GALA instead of Instruct-NeRF2NeRF for object decomposition3D human scan decomposition · RenderPeoplepixel-wise object removal score: 0.4871 -> 0.1144Helped
use GALA instead of NN canonicalizationclothed human scan canonicalization · CAPEIoU: 83.93% -> 84.70%Helped
use GALA instead of Fast-SNARF trained with 200 scansclothed human scan canonicalization · CAPEIoU: 94.47% vs 84.70%Hurt
add canonical-space SDS (ablation)GALA canonicalization · CAPEIoU: 79.97% -> 82.89%Helped
add canonical-space SDS (ablation)GALA canonicalization · CAPEChamfer distance: 1.384 -> 1.227Helped
use pose-guided SDS instead of vanilla SDS (ablation)GALA canonicalization with canonical-space SDS · CAPEIoU: 82.89% -> 83.59%Helped
use pose-guided SDS instead of vanilla SDS (ablation)GALA canonicalization with canonical-space SDS · CAPEChamfer distance: 1.227 -> 1.184Helped

Surprising findings

Limitations

Experimental setup

Datasets: RenderPeople CAPE

Benchmarks: RenderPeople (30 scans) CAPE (18 subjects)

Metrics: CLIP text-image direction similarity POR score IoU Chamfer distance

Baselines: Instruct-NeRF2NeRF Vox-E Nearest Neighbor skinning K-Nearest Neighbor skinning Fast-SNARF

Builds on: DreamFusion Fantasia3D DMTet ControlNet SMPL-X

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