Research map / 3D vision / Depth and stereo
Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| replace the visual hull with the full reconstruction pipeline | transparent shape reconstruction · Synthetic, 10 views | CD($10^{-4}$): 5.14 -> 2.00 | Helped |
| replace the visual hull with the full reconstruction pipeline | transparent shape reconstruction · Synthetic, 5 views | CD($10^{-4}$): 31.7 -> 6.30 | Helped |
| replace the visual hull with the full reconstruction pipeline | transparent shape reconstruction · Synthetic, 20 views | CD($10^{-4}$): 2.23 -> 1.20 | Helped |
| replace the visual hull with the full reconstruction pipeline | transparent shape reconstruction · Real transparent objects, mean | CD($10^{-4}$): 4.97 -> 4.00 | Helped |
| add rendering-error map and total-reflection mask inputs (ablation) | normal reconstruction · Synthetic, 10 views | N^1 median ($^\circ$): 3.5 -> 3.5 | No clear effect |
| add the cost volume (ablation) | normal reconstruction · Synthetic, 10 views | N^1 median ($^\circ$): 3.5 -> 3.4 | Helped |
| optimize the encoder latent vector using rendering error (ablation) | normal reconstruction · Synthetic, 10 views | Render Err.($10^{-2}$): 4.4 -> 2.9 | Helped |
| use Chamfer distance loss instead of nearest-point L2 loss (ablation) | point-cloud reconstruction · Synthetic, 10 views | CD($10^{-4}$): 2.17 -> 2.00 | Helped |
| use Chamfer distance loss instead of view-dependent L2 loss (ablation) | point-cloud reconstruction · Synthetic, 10 views | CD($10^{-4}$): 2.15 -> 2.00 | Helped |
| select views by rendering error rather than nearest-view selection (ablation) | point-cloud feature mapping · Synthetic, 10 views | CD($10^{-4}$): 2.04 -> 2.00 | Helped |
| select views by rendering error rather than average feature fusion (ablation) | point-cloud feature mapping · Synthetic, 10 views | CD($10^{-4}$): 2.03 -> 2.00 | Helped |
| use average-pooling instead of max-pooling (ablation) | PointNet++ point-cloud refinement · Synthetic, 10 views | CD($10^{-4}$): 2.09 -> 2.00 | Helped |
Closest papers by meaning
- Differentiable Neural Surface Refinement for Modeling Transparent Objects (CVPR 2024 · similarity 0.89)
- UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections (NeurIPS 2024 · similarity 0.88)
- From Transparent to Opaque: Rethinking Neural Implicit Surfaces with $\alpha$-NeuS (NeurIPS 2024 · similarity 0.88)
- Multistable Shape from Shading Emerges from Patch Diffusion (NeurIPS 2024 · similarity 0.87)
- Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation (CVPR 2025 · similarity 0.87)
- Pygmalion Effect in Vision: Image-to-Clay Translation for Reflective Geometry Reconstruction (NeurIPS 2026 · similarity 0.87)
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