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Multistable Shape from Shading Emerges from Patch Diffusion

NeurIPS 2024 · 3D vision › Face and shape · approach: Single-view 3D reconstruction · 1 citations (OpenAlex)

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Trains a small pixel-space conditional diffusion model on 16x16 patches of shading images and samples surface normals multi-scale with inter-patch consistency and lighting guidance to produce multistable shape distributions from a single shading image.

Problem

Monocular shape-from-shading models produce point estimates or unimodal distributions, failing to represent the inherent convex/concave and continuous ambiguities that humans perceive as multistable.

Approach

A bottom-up patch-level conditional diffusion model for surface normals, deployed patch-wise with inter-patch curvature/integrability guidance, multiscale fine-coarse-fine V-cycle sampling with noise-and-resume, and a discrete dominant-light-direction guidance step that flips patches to be consistent with a global lighting direction.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add convex/concave flip data augmentation during training (ablation)Patch Diffusion · Multistable perception stimuli: four circles, nested rings, star, and snakeWasserstein distance: 33.79 -> 12.59; 39.56 -> 29.96; 22.04 -> 17.32; 23.02 -> 18.27Helped
add convex/concave flip data augmentation during training (ablation)Patch Diffusion · Shape from shading benchmarkmedian angular error: 11.49 -> 14.95; 15.56 -> 21.46; 14.17 -> 15.94; 9.27 -> 11.98; 8.72 -> 9.99; 22.01 -> 27.21Mixed
remove lighting consistency guidance (ablation)Multiscale Patch Diffusion · Ambiguous images with multiple regionsglobal mode consistencyHurt
add multiscale sampling instead of single-scale spatial guidance (ablation)Patch Diffusion · Ambiguous shape-from-shading imagesglobal shape consistencyHelped
add spatial consistency guidance to independent patch reconstruction (ablation)Patch Diffusion · Ambiguous shape-from-shading imagesinter-patch consistencyHelped
add lighting consistency guidance after multiscale sampling (ablation)Patch Diffusion · Ambiguous images with multiple regionsglobal convex/concave mode consistencyHelped
bias training lighting so 80% of images are lit from above (ablation)Patch Diffusion Model B · Ambiguous test imagebalance of convex and concave predictionsHurt

Surprising findings

Limitations

Experimental setup

Datasets: UniPS dataset Adobe3D Assets

Benchmarks: shape from shading dataset (Xiong et al.) multistable perception stimuli captured ambiguous images Wasserstein distance on t-SNE embeddings

Metrics: median angular error 1-Wasserstein distance

Baselines: SIRFS Derender3D Wonder3D Marigold Depth Anything Xiong et al. known-lighting method

Builds on: DDPM DDIM Wonder3D SIRFS

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