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Test-Time Reinforcement Learning for GUI Grounding via Region Consistency
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Proposes GUI-RC, a test-time voting method over multiple sampled GUI grounding predictions, and GUI-RCPO, which turns region-consistency rewards into GRPO-based test-time RL on unlabeled ScreenSpot-v2 data, improving several VLMs on ScreenSpot benchmarks.
Problem
GUI grounding (mapping natural language instructions to screen coordinates) relies on costly pixel-level labels and train-time scaling, leaving test-time computation underused.
Approach
Sample multiple predictions, build a spatial voting grid, and take the largest maximum-vote region as the consensus; the same vote-density measure is used as a label-free reward for GRPO-based test-time RL.
Key results
- GUI-RC improves OS-Atlas-Base-7B by 2.75% on SSv2 average (80.82 to 83.57).
- GUI-RCPO raises Qwen2.5-VL-3B-Instruct SSv2 average from 80.11 to 85.14 using 1,272 unlabeled samples.
- GUI-RCPO on Qwen2.5-VL-7B-Instruct improves SSPro average from 19.80 to 25.93.
Surprising findings
- GUI-RCPO exceeds GUI-RC even though its reward is derived from the GUI-RC consensus, which the authors attribute to learning a better grounding strategy rather than fitting the consensus.
- GUI-RC gives limited gains for point-style models (e.g., InternVL3-8B drops on SSPro, 13.28 to 12.46).
Limitations
- Gains are limited for point-style grounding models because the point-to-box expansion with alpha is a heuristic approximation.
- Cannot fix confusion hallucinations where the model fails to recognize any valid UI element; requires the base model to be familiar with GUI environments.
Experimental setup
Datasets: ScreenSpot-v2
Benchmarks: ScreenSpot ScreenSpot-v2 ScreenSpot-Pro
Metrics: grounding accuracy
Baselines: greedy decoding InternVL3-2B-Instruct InternVL3-8B-Instruct Qwen2.5-VL-3B-Instruct Qwen2.5-VL-7B-Instruct UGround-V1-7B UI-TARS-1.5-7B OS-Atlas-Base-7B GUI-G2-7B
Builds on: self-consistency TTRL GRPO VLM-R1
Closest papers by meaning
- GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents (NeurIPS 2025 · similarity 0.92)
- Learn where to Click from Yourself: On-Policy Self-Distillation for GUI Grounding (NeurIPS 2026 · similarity 0.91)
- GTA1: GUI Test-time Scaling Agent (ICLR 2026 · similarity 0.91)
- GuirlVG: Incentivize GUI Visual Grounding via Empirical Exploration on Reinforcement Learning (ICLR 2026 · similarity 0.91)
- SE-GUI: Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning (NeurIPS 2025 · similarity 0.91)
- Learning GUI Grounding with Spatial Reasoning from Visual Feedback (ICML 2026 · similarity 0.90)
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