Research map / Multi-agent systems and games / LLM agents
GTA1: GUI Test-time Scaling Agent
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Proposes GTA1, a two-stage GUI agent pairing test-time scaling of planner action proposals (judge selects among K samples) with an RL-trained (GRPO, click reward, no thinking) coordinate grounding model, reaching SOTA on ScreenSpot-Pro/V2/OSWorld-G and OSWorld agent tasks.
Problem
GUI agents face planning ambiguity over many valid action sequences (with no lookahead, irreversible actions) and imprecise grounding of actions in high-resolution, complex interfaces.
Approach
Sample K candidate action proposals per step from the planner, have a multimodal LLM judge pick the best, and ground clicks with an RL model trained with a binary click reward (point inside the annotated box) without chain-of-thought, after IoU-based data cleaning with OmniParser.
Key results
- GTA1-7B reaches 50.1% on ScreenSpot-Pro, above UGround-72B's 34.5%; GTA1-32B reaches 95.2% on ScreenSpot-V2 and 72.2% on OSWorld-G.
- GTA1-7B with o3 planner achieves 45.2% on OSWorld (100 steps), above CUA o3's 42.9% at 200 steps; GTA1-32B w/ GPT-5 reaches 63.4% on OSWorld-Verified.
- Click-only reward outperforms adding IoU or format (thinking) rewards on ScreenSpot-Pro (50.1 vs 42.2-46.9).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add IoU reward and format (thinking) reward alongside click reward (ablation) | GTA1 grounding model · ScreenSpot-Pro | accuracy: 44.5 vs 50.1 click-only | Hurt |
| add format (thinking) reward to click reward (ablation) | GTA1 grounding model · OSWorld-G | accuracy: 67.0 vs 67.7 click-only | Hurt |
| add IoU reward to click reward (ablation) | GTA1 grounding model · ScreenSpot-V2 | accuracy: 89.2 vs 92.4 click-only | Hurt |
| add format (thinking) reward to click reward (ablation) | GTA1 grounding model · ScreenSpot-V2 | accuracy: 93.2 vs 92.4 click-only | Mixed |
| test-time scaling for planning: sample K candidates per step and select with judge model (o3, K=8) (ablation) | GTA1-7B agent with o3 planner · OSWorld (50 steps) | success rate: 43.4 vs 41.3 at K=1 | Helped |
| test-time scaling (K=32 candidates, 15 steps) (ablation) | UI-TARS-1.5-7B · OSWorld | success rate: 15-step K=32 outperforms 100-step K=1 baseline | Helped |
| use click-only reward (no thinking, no IoU) for grounding RL (ablation) | GTA1-7B grounding · ScreenSpot-Pro | accuracy: 50.1 vs 44.5 with all rewards | Helped |
| data cleaning by discarding samples whose annotated box has IoU < 0.3 with OmniParser boxes | GTA1 grounding training data · ScreenSpot-Pro | accuracy | No clear effect |
Surprising findings
- Explicit chain-of-thought reasoning does not help GUI grounding in static benchmarks and can hurt accuracy when used with RL.
- A two-stage agent (planner plus grounding model) can outperform end-to-end native GUI agents on OSWorld with fewer steps.
Limitations
- Struggles in certain scenarios such as selecting custom foregrounds and backgrounds in image editing (GMIP).
- Relies on large proprietary planners (o3, GPT-5) and judges for best agent results.
- Some baseline numbers evaluated by the authors may change with improved evaluation scripts.
Experimental setup
Datasets: Aria-UI-Web OmniACT UI Vision Widget Caption OS-Atlas-Desktop AndroidControl ScreenSpot-Pro ScreenSpot-V2 OSWorld-G OSWorld WindowsAgentArena
Benchmarks: ScreenSpot-Pro ScreenSpot-V2 OSWorld-G OSWorld OSWorld-Verified WindowsAgentArena
Metrics: grounding accuracy task success rate
Baselines: UI-TARS-1.5-7B UI-TARS-72B Jedi-7B SE-GUI-7B GUI-G1-3B Qwen2.5-VL-72B OpenCUA-32B Seed-1.5-VL CUA o3 Agent S2.5
Builds on: GRPO DeepSeek-R1-Zero OmniParser UI-TARS-1.5 OpenCUA
Closest papers by meaning
- SE-GUI: Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning (NeurIPS 2025 · similarity 0.92)
- GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents (NeurIPS 2025 · similarity 0.91)
- Test-Time Reinforcement Learning for GUI Grounding via Region Consistency (AAAI 2026 · similarity 0.91)
- MMBench-GUI: A Unified Hierarchical Evaluation Framework for Multi-Platform GUI Agents (CVPR 2026 · similarity 0.89)
- Learn where to Click from Yourself: On-Policy Self-Distillation for GUI Grounding (NeurIPS 2026 · similarity 0.89)
- Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents (ICLR 2025 · similarity 0.89)
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