Research map / Learning theory and algorithms / Submodular and game algorithms
A Recursive Algorithm to Generate Balanced Weekend Tournaments
Read the paperCheck your idea against 108,967 papers
AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.
Closest papers by meaning
- The Linear Distance Traveling Tournament Problem Allows an EPTAS (AAAI 2023 · similarity 0.88)
- A Matching-Based Algorithm for the Traveling Tournament Problem (AAAI 2025 · similarity 0.88)
- Adaptive Manipulation for Coalitions in Knockout Tournaments (AAAI 2025 · similarity 0.84)
- An Exercise in Tournament Design: When Some Matches Must Be Scheduled (AAAI 2024 · similarity 0.84)
- Exact Algorithms and Lower Bounds for Forming Coalitions of Constrained Maximum Size (AAAI 2025 · similarity 0.81)
- Individually Stable Dynamics in Coalition Formation over Graphs (AAAI 2025 · similarity 0.80)
Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.
