NeurIPS 2024 accepted papers on 3D vision
217 of the 4,560 papers accepted at NeurIPS 2024 (4.8%) are on 3D vision, compared with 3.3% at NeurIPS 2023. They fall into 6 topics.
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Topics and papers
3D generation · 68 papers
- CAT3D: Create Anything in 3D with Multi-View Diffusion Models (39 citations)
- Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifiers (31 citations)
- RadarOcc: Robust 3D Occupancy Prediction with 4D Imaging Radar (28 citations)
- MAN TruckScenes: A multimodal dataset for autonomous trucking in diverse conditions (18 citations)
- Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image (18 citations)
- DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos (15 citations)
- OctreeOcc: Efficient and Multi-Granularity Occupancy Prediction Using Octree Queries (15 citations)
- SceneCraft: Layout-Guided 3D Scene Generation (12 citations)
- CryoBench: Diverse and challenging datasets for the heterogeneity problem in cryo-EM (11 citations)
- Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text (10 citations)
- Large Spatial Model: End-to-end Unposed Images to Semantic 3D (8 citations)
- SCube: Instant Large-Scale Scene Reconstruction using VoxSplats (8 citations)
and 56 more in the interactive map.
Gaussian splatting · 65 papers
- LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS (174 citations)
- 3D Gaussian Splatting as Markov Chain Monte Carlo (54 citations)
- DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus (39 citations)
- WildGaussians: 3D Gaussian Splatting In the Wild (34 citations)
- ContextGS : Compact 3D Gaussian Splatting with Anchor Level Context Model (28 citations)
- 3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors (25 citations)
- VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction (25 citations)
- GSDF: 3DGS Meets SDF for Improved Neural Rendering and Reconstruction (24 citations)
- L4GM: Large 4D Gaussian Reconstruction Model (23 citations)
- Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting (23 citations)
- Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis (21 citations)
- HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors (19 citations)
and 53 more in the interactive map.
Face and shape · 30 papers
- MeshXL: Neural Coordinate Field for Generative 3D Foundation Models (20 citations)
- PhyRecon: Physically Plausible Neural Scene Reconstruction (13 citations)
- Codec Avatar Studio: Paired Human Captures for Complete, Driveable, and Generalizable Avatars (9 citations)
- Expressive Gaussian Human Avatars from Monocular RGB Video (6 citations)
- Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials (5 citations)
- DMesh: A Differentiable Mesh Representation (4 citations)
- MeshFormer : High-Quality Mesh Generation with 3D-Guided Reconstruction Model (4 citations)
- NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory (3 citations)
- ID-to-3D: Expressive ID-guided 3D Heads via Score Distillation Sampling (2 citations)
- Learning 3D Garment Animation from Trajectories of A Piece of Cloth (2 citations)
- Neural Experts: Mixture of Experts for Implicit Neural Representations (2 citations)
- AlphaTablets: A Generic Plane Representation for 3D Planar Reconstruction from Monocular Videos (1 citation)
and 18 more in the interactive map.
Human pose estimation · 25 papers
- Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba (18 citations)
- Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation (17 citations)
- Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions (11 citations)
- Point Cloud Matters: Rethinking the Impact of Different Observation Spaces on Robot Learning (10 citations)
- A Benchmark Dataset for Event-Guided Human Pose Estimation and Tracking in Extreme Conditions (6 citations)
- Posture-Informed Muscular Force Learning for Robust Hand Pressure Estimation (6 citations)
- Continuous Heatmap Regression for Pose Estimation via Implicit Neural Representation (5 citations)
- emg2pose: A Large and Diverse Benchmark for Surface Electromyographic Hand Pose Estimation (5 citations)
- EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity (3 citations)
- ManiPose: Manifold-Constrained Multi-Hypothesis 3D Human Pose Estimation (3 citations)
- Referring Human Pose and Mask Estimation In the Wild (3 citations)
- EfficientCAPER: An End-to-End Framework for Fast and Robust Category-Level Articulated Object Pose Estimation (2 citations)
and 13 more in the interactive map.
Depth and stereo · 19 papers
- Depth Anywhere: Enhancing 360 Monocular Depth Estimation via Perspective Distillation and Unlabeled Data Augmentation (12 citations)
- Virtual Scanning: Unsupervised Non-line-of-sight Imaging from Irregularly Undersampled Transients (10 citations)
- DCDepth: Progressive Monocular Depth Estimation in Discrete Cosine Domain (8 citations)
- SfPUEL: Shape from Polarization under Unknown Environment Light (8 citations)
- A Simple yet Universal Framework for Depth Completion (3 citations)
- Metric from Human: Zero-shot Monocular Metric Depth Estimation via Test-time Adaptation (3 citations)
- Zero-Shot Event-Intensity Asymmetric Stereo via Visual Prompting from Image Domain (3 citations)
- RobIR: Robust Inverse Rendering for High-Illumination Scenes (2 citations)
- RSA: Resolving Scale Ambiguities in Monocular Depth Estimators through Language Descriptions (2 citations)
- SS3DM: Benchmarking Street-View Surface Reconstruction with a Synthetic 3D Mesh Dataset (2 citations)
- $SE(3)$ Equivariant Ray Embeddings for Implicit Multi-View Depth Estimation (1 citation)
- LoD-Loc: Aerial Visual Localization using LoD 3D Map with Neural Wireframe Alignment (1 citation)
and 7 more in the interactive map.
NeRF and radiance fields · 10 papers
- Acoustic Volume Rendering for Neural Impulse Response Fields (5 citations)
- LLaNA: Large Language and NeRF Assistant (4 citations)
- GL-NeRF: Gauss-Laguerre Quadrature Enables Training-Free NeRF Acceleration (2 citations)
- IllumiNeRF: 3D Relighting Without Inverse Rendering (1 citation)
- LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Control and Rendering (1 citation)
- LuSh-NeRF: Lighting up and Sharpening NeRFs for Low-light Scenes (1 citation)
- ProvNeRF: Modeling per Point Provenance in NeRFs as a Stochastic Field (1 citation)
- Rad-NeRF: Ray-decoupled Training of Neural Radiance Field (1 citation)
- SplitNeRF: Split Sum Approximation Neural Field for Joint Geometry, Illumination, and Material Estimation
- Articulate your NeRF: Unsupervised articulated object modeling via conditional view synthesis
