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Inverse Reinforcement Learning by Estimating Expertise of Demonstrators

AAAI 2025 · Reinforcement learning › Imitation learning · approach: Reward learning from demonstrations · 3 citations (OpenAlex)

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Proposes IRLEED, an IRL framework that jointly estimates the true reward and each demonstrator's reward bias (accuracy) and action precision via a Boltzmann suboptimality model, improving over max-entropy IRL, IQ-Learn and ILEED on heterogeneous suboptimal demonstrations.

Problem

Imitation learning from heterogeneous, suboptimal demonstrations whose quality varies by demonstrator, without prior knowledge of demonstrator expertise; standard IRL averages their behavior and inherits suboptimality.

Approach

Model each demonstrator as a Boltzmann-rational agent with a biased reward r+epsilon_i and precision beta_i, and jointly maximize likelihood over the shared true reward and per-demonstrator accuracy and precision parameters within a maximum-entropy IRL framework; generalizes IRL and ILEED and is extended to generalized IRL with neural networks and IQ-Learn.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add demonstrator-specific accuracy deviations and learnable precision to IQ (ablation)IQ · Cartpole and Lunar Lander, three suboptimal dataset settingsreturn relative to best demonstratorHelped
Add demonstrator-specific accuracy deviations and learnable precision to IQ (ablation)IQ · Space Invaders and Qbert, combined dataset ABaverage return: 17% improvement over IQHelped
Add demonstrator-specific accuracy deviations and learnable precision to IQ (ablation)IQ · Mujoco Hopper, combined dataset ABCmean episode returnHelped
Add demonstrator-specific accuracy deviations and learnable precision to maximum entropy IRLMaximum entropy IRL · Gridworld, heterogeneous suboptimal demonstrationspolicy performance: 30.3% improvement over IRLHelped
Add demonstrator-specific accuracy deviations and learnable precision to IQ (ablation)IQ · Space Invaders and Qbert, simulated dataset Aaverage returnMixed
Add demonstrator-specific accuracy deviations and learnable precision to IQ (ablation)IQ · Space Invaders and Qbert, human dataset Baverage returnMixed
Use the combined simulated and human dataset AB instead of simulated dataset A aloneIRLEED · Space Invaders and Qbertaverage returnMixed
Use the combined simulated and human dataset AB instead of human dataset B aloneIRLEED · Space Invaders and Qbertaverage returnHelped
Add demonstrator-specific accuracy deviations and learnable precision to IQ (ablation)IQ · Cartpole and Lunar Lander, clean high-precision/high-accuracy demonstrationsreturn relative to best demonstratorNo clear effect
Remove reward-bias modeling (accuracy deviations) (ablation)IRLEED · Simulated control tasks, low-accuracy demonstrationsreturn relative to best demonstratorHurt

Surprising findings

Limitations

Experimental setup

Datasets: Gridworld (custom) CartPole Lunar Lander Atari Space Invaders Qbert human Atari demonstrations MuJoCo Hopper

Benchmarks: Gridworld CartPole Lunar Lander Atari Space Invaders Qbert MuJoCo Hopper

Metrics: average return relative to best demonstrator episode return relative improvement over max-entropy IRL

Baselines: maximum entropy IRL IQ-Learn ILEED mean of demonstrators

Builds on: maximum entropy IRL IQ-Learn ILEED

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