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Hybrid Inverse Reinforcement Learning

ICML 2024 · Reinforcement learning › Imitation learning · approach: Reward learning from demonstrations · 2 citations (OpenAlex)

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Proposes hybrid inverse RL (HyPE model-free, HyPER model-based) that trains the IRL policy-search inner loop on a mix of learner and expert data, reducing exploration without requiring resets to arbitrary states.

Problem

Inverse reinforcement learning requires repeatedly solving an expensive RL problem in its inner loop, causing high interaction complexity, especially exploring policies far from the expert's.

Approach

Reduce IRL to expert-competitive RL (ERROr oracle) so that any hybrid RL algorithm mixing expert and on-policy data can serve as the policy search inner loop; instantiates this with HyQ (model-free, HyPE) and LAMPS-style model-based training with expert resets inside a learned model (HyPER), without requiring generative resets to the real environment.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use hybrid expert-and-learner data during inverse RL policy updatesHyPE and HyPER · MuJoCo locomotionenvironment interactions to reach expert performanceHelped
use hybrid expert-and-learner data during inverse RL policy updatesHyPE and HyPER · MuJoCo locomotionrewardHelped
use HyPE instead of prior interactive methodsD4RL antmaze-large · antmaze-largerewardHelped
use HyPER with expert resets in the learned model rather than real-environment resetsD4RL antmaze-large · antmaze-largerewardHelped
use HyPER instead of HyPE + ResetsD4RL antmaze-large · antmaze-largeenvironment interactions to match BC performance: roughly 1/10thHelped
reduce expert demonstrations from 64 to 5 trajectories (ablation)HyPE · MuJoCo low-data regimeconvergence speedHelped
reduce expert demonstrations from 64 to 5 trajectories (ablation)HyPER · MuJoCo low-data regimeperformanceHurt
replace MM with classical GAIL (ablation)Humanoid · HumanoidperformanceHurt
use interactive baseline methods without expert-action leverageinteractive baselines · D4RL antmaze-largereward: 0Hurt

Surprising findings

Limitations

Experimental setup

Datasets: MuJoCo expert demonstrations (Ant, Hopper, Humanoid, Walker2d) D4RL antmaze-large

Benchmarks: MuJoCo locomotion (Ant, Hopper, Humanoid, Walker2d) D4RL antmaze-large

Metrics: episode reward sample efficiency (environment steps)

Baselines: BC IQLearn MM BC-Reg FILTER GAIL

Builds on: GAIL HyQ LAMPS FILTER SAC

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