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Is Inverse Reinforcement Learning Harder than Standard Reinforcement Learning? A Theoretical Perspective
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Gives the first provably sample-efficient offline and online algorithms for tabular IRL using a pessimism-based reward-mapping formulation and a stronger performance metric, with near-matching lower bounds.
Problem
Inverse reinforcement learning in standard offline (pre-collected data) and online settings lacks efficient algorithms and a commonly agreed metric for comparing estimated and true feasible reward sets.
Approach
Characterize the feasible reward set through a reward mapping parameterized by value and advantage functions, define a stronger mapping-based metric on visitation-averaged value differences, and adapt offline RL pessimism (Bernstein-style penalty on empirical transitions and expert policy support) to guarantee monotonicity and small metric error; online setting reduces to reward-free exploration p
Key results
- Offline algorithm RLP achieves epsilon error in the mapping metric with K = Õ(H^4 S C* log N / ε^2 + H^2 S C* η / ε) episodes, with H^3 improvement when π^eval = π^E.
- Offline lower bound Ω(H^2 S C* min{S,A}/ε^2) shows the upper bound is nearly tight for S ≤ A.
- Online algorithm RLE achieves Õ(H^4 SA log N/ε^2) episodes under the stronger D^all metric, with a matching lower bound Ω(H^3 SA min{S,A}/ε^2) up to H and log factors.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use offline RLP with pessimism and the single-policy concentrability assumption | Offline IRL · Offline IRL, evaluation policy | episodes required for D^pi evaluation error at most epsilon: K \ge \widetilde{\cO}\paren{\frac{H^4SC^\star \cns}{\epsilon^2}+\frac{H^2SC^\star \eta}{\epsilon}} | Mixed |
| Evaluate the learned reward mapping using the expert policy, under the stated bounded-reward condition | RLP · Offline IRL, evaluation policy equals expert policy | episodes required for D^pi evaluation error at most epsilon: H^4\to H^3 | Helped |
| Set the behavior policy equal to the expert policy | RLP · Offline IRL, full expert trajectories | episodes required: \widetilde{\cO}(H^3S\cns/\epsilon^2) | Helped |
| Use active exploration via reward-free exploration before applying RLP | Online IRL · Online IRL | episodes required for D^all error at most epsilon: K + NH \ge \widetilde{\cO}\paren{\frac{H^4SA \cns}{\epsilon^2}+\frac{H^2SA \eta}{\epsilon}} | Helped |
| Use the D^L performance metric instead of D^all_Theta | RLE · Online IRL | episodes required: \widetilde{\cO}\paren{\frac{H^4S^2A}{\epsilon^2}+\frac{H^2SA\eta}{\epsilon}} | Mixed |
Surprising findings
- The commonly used D^L metric from prior online IRL work fails to distinguish reward mappings that are far apart under the proposed metric.
- Under the well-posedness assumption the expert policy's support need not be assumed when the evaluation policy equals the expert policy with concentrability.
Limitations
- Results are for tabular MDPs; generalization to function approximation is left open.
- Lower bound has a min{S,A} factor instead of S in general, so tightness holds only for S ≤ A.
- No empirical experiments are reported.
Experimental setup
Metrics: sample complexity D^{all}_Theta mapping metric Hausdorff distance
Baselines: simulator-based IRL (Metelli et al.) online IRL of Xu et al. (D^L metric) Hausdorff-based IRL analyses
Builds on: pessimism in offline RL reward-free exploration Bernstein-style penalty
Closest papers by meaning
- Offline Inverse RL: New Solution Concepts and Provably Efficient Algorithms (ICML 2024 · similarity 0.95)
- Recent Advancements in Inverse Reinforcement Learning (AAAI 2024 · similarity 0.95)
- Hybrid Inverse Reinforcement Learning (ICML 2024 · similarity 0.93)
- How does Inverse RL Scale to Large State Spaces? A Provably Efficient Approach (NeurIPS 2024 · similarity 0.92)
- Inverse Reinforcement Learning by Estimating Expertise of Demonstrators (AAAI 2025 · similarity 0.92)
- Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matching (ICLR 2025 · similarity 0.91)
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