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Addressable Memory for Video World Models
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Training-free WorldTrace memory keeps compressed KV-cache summaries addressable via slot-rank virtual RoPE positions and canonical-key averaging (Field) or frozen landmark keys (Landmark) for long-horizon visual persistence in autoregressive video world models.
Problem
Autoregressive video world models lose visual persistence once rollouts exceed the training context: RoPE offsets go out of distribution, so compressed KV-cache summaries become unreadable, and naive RoPE-space averaging cancels signal.
Approach
Assign each compressed summary slot a fixed in-distribution virtual position by slot rank, store keys in canonical (unrotated) space, and use two content writers: uniform canonical key averaging for coherence (Field) and frozen verbatim scene-entry landmark keys for episodic recall (Landmark).
Key results
- WorldTrace-Field improves TempSSIM by +15.5% relative at N=48 over the sliding-window baseline (0.545 vs 0.472) with lowest scene drift there.
- WorldTrace-Landmark improves PAC on LoopBench ABA by +19.5% (reported as scene consistency gain) with PAC 0.864 vs 0.723 at N=16.
- At N=256, verbatim landmark recall sustains PAC ~0.99 versus 0.610 for canonical-K anchoring.
Surprising findings
- Naive RoPE-space averaging scores marginally higher on PAC at N=16 (0.570 vs 0.540) than the sliding window, but canonical averaging is needed for coherence.
- Field-style averaging under Block-relative positions reduces to plain sliding window behavior because out-of-range offsets receive zero attention weight.
Limitations
- Designed only for temporal-RoPE autoregressive models with a fixed KV-cache budget.
- Field averaging can blur specific scene details; Landmark depends on detecting the right scene-entry events.
- Evaluated mainly on Matrix-Game-2 1.3B with a single LoopBench benchmark introduced by the authors.
Experimental setup
Benchmarks: LoopBench TempSSIM evaluation on MG2 rollouts
Metrics: PAC (Position-Aligned CLIP) TempSSIM Local Scene Drift LatentDiff
Baselines: Sliding window Block-relative RoPE Centroid-linear Naive averaging MemRoPE YaRN Landmark + Block-relative
Builds on: Self-Forcing Landmark Attention YaRN Block-relative RoPE Infinity-RoPE
Closest papers by meaning
- Video World Models with Long-term Spatial Memory (NeurIPS 2025 · similarity 0.90)
- VideoMLA: Low-Rank Latent KV Cache for Minute-Scale Autoregressive Video Diffusion (NeurIPS 2026 · similarity 0.87)
- Learning World Models for Interactive Video Generation (NeurIPS 2025 · similarity 0.87)
- WorldMem: Long-term Consistent World Simulation with Memory (NeurIPS 2025 · similarity 0.87)
- Can 4D Foundation Models Remember? (NeurIPS 2026 · similarity 0.87)
- Attend Locally, Remember Linearly: Linear Attention as Cross-Frame Memory for Autoregressive Video Diffusion (NeurIPS 2026 · similarity 0.86)
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