Research map / 3D vision / Depth and stereo
DarkVGGT: Seeing Through Darkness Using Thermal Geometry without Daylight Tax
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Proposes DarkVGGT, a VGGT-based RGB-thermal feed-forward geometry model that uses physics-inspired thermal factorization and geometry-shared thermal routing to improve dark-scene depth and pose while preserving well-lit RGB performance.
Problem
Feed-forward 3D geometry models trained on well-lit RGB degrade in dark, low-visibility scenes, and naive RGB-thermal adaptation can erode the pretrained daylight geometry prior ("daylight tax").
Approach
Factorizes thermal tokens into emissive (pseudo-emissivity gated) and reflective high-pass components, and routes only geometry-shared thermal content into the RGB stream via stop-gradient distillation and reliability gating, with thermal-dropout RGB-prior anchoring to a frozen VGGT.
Key results
- On low-light RGB-T benchmarks, DarkVGGT reduces average AbsRel from 0.2010 (SEAR) to 0.1373 and raises delta<1.25 from 0.6901 to 0.8243.
- Average pose AUC@30 rises from 47.7 (SEAR) to 66.3 for DarkVGGT across ViViD++, STheReO, and Dark3R.
- On well-lit ETH3D and ScanNet++ (RGB-only), DarkVGGT stays close to VGGT, e.g., ScanNet++ delta<1.25 of 0.9608 vs 0.9479 for VGGT, and ETH3D 0.9584 vs 0.9729.
Surprising findings
- Adding plain LoRA to the AA blocks yields only marginal gains over full AA fine-tuning, while the physics-inspired thermal factorization gives the largest standalone improvement.
- Removing the sparsity regularizer improves AUC@30 (66.3 to 69.2) while degrading depth accuracy.
Limitations
- Assumes moderately aligned paired RGB-T inputs; weakly aligned or unpaired settings not handled.
- Several hyperparameters for residual scaling, sparsity, and fusion budgeting need validation-based or sensor-specific tuning.
- Dark3R evaluation uses pseudo-thermal inputs synthesized by ThermalGen rather than measured thermal images.
Experimental setup
Datasets: ViViD++ STheReO Dark3R ETH3D ScanNet++
Benchmarks: ViViD++ STheReO Dark3R ETH3D ScanNet++
Metrics: AbsRel delta<1.25 RMSE_log RRA@30 RTA@30 AUC@30
Baselines: DUSt3R MASt3R Dark3R DepthAnything3 VGGT SEAR
Builds on: VGGT DUSt3R SEAR LoRA DINOv2
Closest papers by meaning
- Geometry Meets Light: Leveraging Geometric Priors for Universal Photometric Stereo Under Limited Multi-Illumination Cues (AAAI 2026 · similarity 0.87)
- Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesis (CVPR 2026 · similarity 0.87)
- ThermalGaussian: Thermal 3D Gaussian Splatting (ICLR 2025 · similarity 0.86)
- EAG3R: Event-Augmented 3D Geometry Estimation for Dynamic and Extreme-Lighting Scenes (NeurIPS 2025 · similarity 0.86)
- Sparse Views Near Light: A Practical Paradigm for Uncalibrated Point-light Photometric Stereo (CVPR 2024 · similarity 0.86)
- Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis (NeurIPS 2024 · similarity 0.85)
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