atlas

Research map / 3D vision / Depth and stereo

Sparse Views Near Light: A Practical Paradigm for Uncalibrated Point-light Photometric Stereo

CVPR 2024 · 3D vision › Depth and stereo · approach: Photometric stereo · 4 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes an end-to-end uncalibrated multi-view point-light photometric stereo framework built on VolSDF-style volume rendering, handling ambient light and near LED point lights from sparse viewpoints without training data.

Problem

Multi-view photometric stereo typically needs dark rooms, calibrated or distant directional lights, dense viewpoints, and multi-stage pipelines, which limits practical 3D reconstruction from sparse, wide-baseline views of textureless objects.

Approach

Combines VolSDF volume rendering with a physically based point-light plus ambient-light model, jointly optimizing SDF geometry, uncalibrated light positions and BRDF parameters end-to-end, with ambient subtraction, a robust L1 loss with brightest-view selection against cast shadows, and a closed-form IRLS solution for the diffuse albedo per pixel.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use uncalibrated point-light photometric stereo instead of the compared reconstruction baselinesOurs · dog1RMSE×100: 2.1 -> 0.4Helped
use uncalibrated point-light photometric stereo instead of the compared reconstruction baselinesOurs · dog2RMSE×100: 2.1 -> 0.4Helped
use uncalibrated point-light photometric stereo instead of the compared reconstruction baselinesOurs · girl1RMSE×100: 0.9 -> 0.3Helped
use uncalibrated point-light photometric stereo instead of the compared reconstruction baselinesOurs · girl2RMSE×100: 1.5 -> 0.3Helped
use optimal diffuse albedo instead of an MLP diffuse-albedo network (ablation)Ours · two viewpoints, wide baseline3D reconstruction qualityHelped
use optimal diffuse albedo instead of an MLP diffuse-albedo network (ablation)Ours · sparse viewpoints3D reconstruction qualityHelped

Surprising findings

Limitations

Experimental setup

Datasets: DiLiGenT-MV

Benchmarks: DiLiGenT-MV synthetic dog1/dog2/girl1/girl2 scans real-world bird/squirrel/hawk/rooster/flamingo/pumpkin scans

Metrics: RMSE (x100) vertex-to-mesh distance MAE angular normal error

Baselines: Wu et al. sparse-view neural reconstruction [56] [10] calibrated PS directional [10] calibrated PS point-light PS-NeRF [60] NeuS-style sparse view methods [33, 47, 65]

Builds on: VolSDF PS-NeRF Disney BRDF NeuS

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy