Research map / Multi-agent systems and games / LLM agents
The PokeAgent Challenge: Competitive and Long-Context Learning at Scale
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Introduces the PokéAgent Challenge, a two-track benchmark (competitive Pokémon battling and RPG speedrunning) with a 20M+ battle dataset, RL/LLM/heuristic baselines, and results from a NeurIPS 2025 competition.
Problem
Existing benchmarks rarely combine adversarial partial observability with long-horizon planning, and prior Pokémon AI efforts lacked standardized evaluation, leaderboards, and fair cross-paradigm comparison.
Approach
A dual-track living benchmark built on Pokémon Showdown battling and Pokémon Emerald speedrunning, with standardized evaluation (FH-BT rating, milestone-based speedrun scoring), large human/self-play datasets, open-source harness baselines, and an analysis showing battling is near-orthogonal to standard LLM benchmarks.
Key results
- Heatz completed the Speedrunning route to Roxanne in 40:13 using Scripted Policy Distillation, nearly twice as fast as the second-place pure RL team.
- Across 16 models overlapping BenchPress, no standard benchmark correlates strongly with GXE (max Spearman rho 0.77; mean |rho| 0.45).
- Without a harness, raw frontier VLMs achieve effectively 0% task completion on the speedrunning track.
Surprising findings
- Pokémon battling is nearly orthogonal to standard LLM benchmarks; the rank-2 SVD explaining 91% of standard benchmark variance captures only 27% of GXE variance.
- CLI coding agents (Claude Code, Codex CLI, Gemini CLI) fail to maintain coherence on speedrunning despite using the same frontier models that succeed with the domain harness.
Limitations
- Speedrunning scoped only to the first gym, not the full game.
- Current RL upper bound on battling remains less than superhuman.
- Gen 1 OU baseline performance is an outlier relative to human ladder ratings.
Experimental setup
Datasets: Pokémon Showdown replays Pokémon Showdown self-play battles Smogon usage statistics
Benchmarks: PokéAgent Battling Track (Gen 1 OU, Gen 9 OU) PokéAgent Speedrunning Track (Pokémon Emerald first gym) BenchPress matrix
Metrics: FH-BT rating GXE Glicko-1 completion percentage completion time action count
Baselines: PokéChamp Metamon RL policies Claude Code Codex CLI Gemini CLI FoulPlay Heatz
Builds on: PokéChamp Metamon Glicko-1 Bradley-Terry model BenchPress
Closest papers by meaning
- PokéChamp: an Expert-level Minimax Language Agent (ICML 2025 · similarity 0.91)
- FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning (ICML 2024 · similarity 0.86)
- BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games (ICLR 2025 · similarity 0.85)
- MEMO: Memory-Augmented Model Context Optimization for Robust Multi-Turn Multi-Agent LLM Games (ICML 2026 · similarity 0.85)
- TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents (AAAI 2026 · similarity 0.84)
- GTBench: Uncovering the Strategic Reasoning Capabilities of LLMs via Game-Theoretic Evaluations (NeurIPS 2024 · similarity 0.84)
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