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RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Single-View Video

NeurIPS 2026 · Point clouds › Point cloud classification · approach: Scene flow and dynamic point clouds

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Rigs a static PAPR point cloud via a transient mesh proxy and auto-rigger, then drives it with direct LBS from a single fixed-viewpoint video using two-phase depth- and track-supervised optimization.

Problem

Animating static neural point reconstructions with skeletal rigs from a single fixed-viewpoint driving video (captured or I2V-generated) without joint-boundary artifacts that plague per-splat Gaussian LBS methods.

Approach

Use PAPR, a covariance-free interpolation-based point representation whose pixels are recomposed at render time from deformed neighbours, so direct LBS on points yields seamless joints without per-primitive shape or pose-dependent correction MLPs.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse (synthetic subjects) captured real subjects (robot, statue) Kling 3.0 generated driving videos

Benchmarks: Objaverse synthetic subjects (T-Rex, Simpsons, fox, wolf, spider) real robot and statue captures

Metrics: PSNR SSIM LPIPS chamfer distance

Baselines: Puppeteer Mani-GS SuGaR

Builds on: PAPR Puppeteer Mani-GS CoTracker3 Depth Anything 3 OffsetOPT

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