Research map / 3D vision / NeRF and radiance fields
EvHDR-NeRF: Building High Dynamic Range Radiance Fields with Single Exposure Images and Events
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Recovers an HDR NeRF from single-exposure LDR views plus event streams by modeling events, radiance, CRF and exposure time, with two MLPs and an event-based loss.
Problem
HDR radiance field reconstruction of 3D scenes from single-exposure LDR views is ill-posed; existing NeRF HDR methods need multi-exposure inputs and event-guided HDR methods ignore CRF and exposure time and lack multi-view consistency.
Approach
Models the physical relation between events, radiance, and LDR frames via a learnable CRF (MLP G) and exposure integration; inter-frame events supervise an HDR radiance field (MLP F) while intra-exposure events help deblur and constrain LDR color.
Key results
- On the Over-Exposed synthetic set, EvHDR-NeRF reaches 28.95 PSNR / 0.9162 SSIM / 0.0586 LPIPS vs 24.15 PSNR for Huang et al. (HDR-NeRF).
- On the Blur synthetic set, it reaches 28.32 PSNR vs 15.73 for Huang et al. and 15.86 for Yang et al.
- Novel-view synthesis on the Over-Exposed set achieves 29.42 PSNR vs 24.03 for Huang et al.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use EvHDR-NeRF instead of the strongest listed baseline | HDR reconstruction · Over-Exposed (input view) | PSNR: 24.70 -> 28.95 | Helped |
| use EvHDR-NeRF instead of the strongest listed baseline | HDR reconstruction · Blur (input view) | PSNR: 15.86 -> 28.3245 | Helped |
| use EvHDR-NeRF instead of the strongest listed baseline | HDR reconstruction · Under-Exposed (input view) | PSNR: 17.9680 -> 28.01 | Helped |
| use EvHDR-NeRF instead of Huang et al. | HDR reconstruction · Over-Exposed (novel view) | PSNR: 24.0275 -> 29.4243 | Helped |
| use EvHDR-NeRF instead of Huang et al. | HDR reconstruction · Blur (novel view) | PSNR: 16.0738 -> 28.8037 | Helped |
| use EvHDR-NeRF instead of Huang et al. | HDR reconstruction · Under-Exposed (novel view) | PSNR: 17.8692 -> 27.7480 | Helped |
| set the HDR-to-LDR gamma value to 1/5 instead of 1/2.2 (ablation) | EvHDR-NeRF · Synthetic dog scene | CRF estimation | No clear effect |
Surprising findings
- Huang et al. HDR-NeRF struggles to learn an accurate CRF unless the input exposure range is wide; the proposed method approximates it with a single exposure.
Limitations
- Less accurate CRF estimation at very short exposure times because events give only incremental information.
- Real-world evaluation limited to three scenes captured with a single DAVIS 346C sensor.
- Evaluated mainly on synthetic data built by augmenting HDR-NeRF scenes with simulated events.
Experimental setup
Datasets: HDR-NeRF synthetic scenes (Huang et al. 2022) augmented with blur, low-light and events real-world DAVIS 346C captures (3 scenes)
Benchmarks: Over-Exposed synthetic Blur synthetic Under-Exposed synthetic real-world DAVIS 346C captures
Metrics: PSNR SSIM LPIPS
Baselines: Huang et al. (HDR-NeRF) Yang et al. (event-guided HDR) Wu et al. (dynamic HDR NeRF) Rudnev et al. Low and Lee Klenk et al. Huang et al. + X
Builds on: NeRF HDR-NeRF event-based image reconstruction (Yang et al. 2023) NeRF-based event supervision (Rudnev et al. 2023)
Closest papers by meaning
- High Dynamic Range Novel View Synthesis with Single Exposure (ICML 2025 · similarity 0.89)
- Pano-NeRF: Synthesizing High Dynamic Range Novel Views with Geometry from Sparse Low Dynamic Range Panoramic Images (AAAI 2024 · similarity 0.89)
- EvHDR-GS: Event-guided HDR Video Reconstruction with 3D Gaussian Splatting (AAAI 2025 · similarity 0.88)
- Color Event Enhanced Single-Exposure HDR Imaging (AAAI 2024 · similarity 0.88)
- Single Shot HDR Recovery via a Video Diffusion Prior (NeurIPS 2026 · similarity 0.88)
- HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting (NeurIPS 2024 · similarity 0.87)
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