Research map / 3D vision / NeRF and radiance fields
Pano-NeRF: Synthesizing High Dynamic Range Novel Views with Geometry from Sparse Low Dynamic Range Panoramic Images
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Proposes irradiance fields integrated with radiance fields (Pano-NeRF) to recover geometry and reconstruct HDR novel views from sparse LDR panoramic images.
Problem
NeRF on sparse LDR panoramic images yields under-constrained geometry and cannot reconstruct HDR radiance from LDR inputs captured at fixed exposure.
Approach
Model each panoramic pixel's radiance as both a signal and a light source; add irradiance fields that compute outgoing radiance via surface rendering over incident light rays sampled from the radiance field, jointly optimized with Mip-NeRF, increasing observation counts for geometry and enabling HDR recovery via irradiance-radiance attenuation.
Key results
- Pano-NeRF reaches depth RMSE 0.72 and normal MAE 29.03 on synthetic data, versus 0.77 for RegNeRF (best baseline depth).
- On HDR reconstruction on input views, Pano-NeRF achieves PU-PSNR 43.47 vs 41.65 for Mip-NeRF+Rv and 33.06 for PanoHDR-NeRF.
- Novel view synthesis PSNR on synthetic data is 23.10 vs 22.22 for RegNeRF.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add irradiance fields to Mip-NeRF (ablation) | Mip-NeRF · Evaluation scenes | D-RMSE: 1.0576 -> 0.8565 | Helped |
| Add irradiance fields to Mip-NeRF (ablation) | Mip-NeRF · Evaluation scenes | HDR-VDP3: 7.1165 -> 7.5852 | Helped |
| Add irradiance fields to Mip-NeRF (ablation) | Mip-NeRF · Evaluation scenes | N-MAE: 65.4398 -> 56.6353 | Helped |
| Add geometry prior Rv to Mip-NeRF (ablation) | Mip-NeRF · Evaluation scenes | N-MAE: 65.4398 -> 36.8086 | Helped |
| Add geometry prior Rv to Mip-NeRF (ablation) | Mip-NeRF · Evaluation scenes | D-RMSE: 1.0576 -> 1.0524 | No clear effect |
| Add geometry prior Rv to Mip-NeRF (ablation) | Mip-NeRF · Evaluation scenes | HDR-VDP3: 7.1165 -> 7.2328 | Helped |
| Add geometry prior Rv to Mip-NeRF+Irr (ablation) | Mip-NeRF+Irr · Evaluation scenes | D-RMSE: 0.8565 -> 0.8146 | Helped |
| Add geometry prior Rv to Mip-NeRF+Irr (ablation) | Mip-NeRF+Irr · Evaluation scenes | HDR-VDP3: 7.5852 -> 7.6693 | Helped |
| Add geometry prior Rv to Mip-NeRF+Irr (ablation) | Mip-NeRF+Irr · Evaluation scenes | N-MAE: 56.6353 -> 30.4295 | Helped |
| Add irradiance fields and geometry prior Rv (ablation) | Mip-NeRF · Evaluation scenes | D-RMSE: 1.0576 -> 0.8146 | Helped |
| Add irradiance fields and geometry prior Rv (ablation) | Mip-NeRF · Evaluation scenes | HDR-VDP3: 7.1165 -> 7.6693 | Helped |
Surprising findings
- Applying the Rv geometry prior alone to Mip-NeRF improves normals but does not improve depth, and can severely degrade novel views.
Limitations
- Diffuse (Lambertian) BRDF assumption limits non-Lambertian surfaces.
- Geometry prior and joint optimization depend on radiance field quality; irradiance estimated from radiance fields.
Experimental setup
Datasets: Replica synthetic scenes rendered from 5 3D models real captured HDR panoramas
Benchmarks: Replica synthetic panoramic scenes real captured HDR panoramas
Metrics: RMSE MAE PSNR SSIM LPIPS PU-PSNR PU-SSIM HDR-VDP3
Baselines: Omnifusion IndoorPanoDepth Mip-NeRF RegNeRF FreeNeRF LANet PanoHDR-NeRF InvIndoor Lighthouse LRG360
Builds on: Mip-NeRF NeRF Ref-NeRF
Closest papers by meaning
- ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images (CVPR 2024 · similarity 0.89)
- EvHDR-NeRF: Building High Dynamic Range Radiance Fields with Single Exposure Images and Events (AAAI 2025 · similarity 0.89)
- NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild (CVPR 2024 · similarity 0.88)
- Optimize the Unseen - Fast NeRF Cleanup with Free Space Prior (NeurIPS 2025 · similarity 0.88)
- BLiRF: Bandlimited Radiance Fields for Dynamic Scene Modeling (AAAI 2024 · similarity 0.88)
- LuSh-NeRF: Lighting up and Sharpening NeRFs for Low-light Scenes (NeurIPS 2024 · similarity 0.87)
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