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High Dynamic Range Novel View Synthesis with Single Exposure

ICML 2025 · 3D vision › Depth and stereo · approach: Spike and event camera reconstruction · 0 citations (OpenAlex)

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Introduces single-exposure HDR novel view synthesis and Mono-HDR-3D, a meta-framework with LDR-to-HDR and closed-loop HDR-to-LDR color converters that plugs into NeRF and 3DGS to learn HDR scenes from single-exposure LDR images.

Problem

Learning an HDR 3D scene model for novel view synthesis from LDR images captured at a single exposure, avoiding the motion artifacts and capture costs of multi-exposure HDR-NVS.

Approach

Model the camera imaging formation (exposure scaling, offset, saturation, noise) with two learned converters: L2H-CC lifts LDR renderings to HDR, and H2L-CC maps HDR renderings back to LDR so the model can be supervised by LDR images in a closed loop, usable with NeRF or 3DGS backbones.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add Mono-HDR-3D to NeRFHDR-NeRF / NeRF · Synthetic datasetsPSNR (HDR): 13.76 -> 32.86Helped
Add Mono-HDR-3D to 3DGSHDR-GS / 3DGS · Synthetic datasetsPSNR (HDR): 35.30 -> 38.57Helped
Add Mono-HDR-3D to NeRFHDR-NeRF / NeRF · Real datasetsPSNR (LDR): 32.50 -> 32.52No clear effect
Add Mono-HDR-3D to 3DGSHDR-GS / 3DGS · Real datasetsPSNR (LDR): 35.34 -> 35.81Helped
Use camera-imaging-aware L2H-CC rather than an MLP (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR): 19.02 -> 38.57Helped
Use camera-imaging-aware H2L-CC rather than an MLP (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR): 38.43 -> 38.57Helped
Add H2L-CC closed-loop design (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR): 38.19 -> 38.57; 0.38 dBHelped
Use L_hdr loss rather than L_h2l alone (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR): 11.87 -> 33.93Helped
Add L_hdr loss to L_ldr + L_h2l (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR): 13.50 -> 38.57Helped
Add L_ldr loss to L_hdr (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR): +4.26 dB; 33.93 -> 38.19Helped
Add L_h2l loss to L_ldr + L_hdr (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR): +0.38 dB; 38.19 -> 38.57Helped
Use L_ldr loss alone (ablation)Mono-HDR-GS · Synthetic datasetsPSNR (HDR)Hurt

Surprising findings

Limitations

Experimental setup

Datasets: HDR-NeRF synthetic multi-exposure dataset (Blender, 8 scenes) HDR-NeRF real dataset (4 scenes)

Benchmarks: HDR-NeRF synthetic scenes HDR-NeRF real scenes

Metrics: PSNR SSIM LPIPS fps

Baselines: HDR-NeRF HDR-GS

Builds on: HDR-NeRF HDR-GS NeRF 3D Gaussian Splatting

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