Research map / 3D vision / Gaussian splatting
One World, Dual Timeline: Decoupled Spatio-Temporal Gaussian Scene Graph for 4D Cooperative Driving Reconstruction
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Proposes DUST, a decoupled spatio-temporal Gaussian scene graph that shares canonical agent Gaussians but uses separate vehicle and infrastructure pose timelines, plus static-anchor pose correction and pose regularization, for 4D cooperative driving reconstruction on V2X-Seq.
Problem
Reconstructing dynamic agents from vehicle-infrastructure cooperative driving data is hampered by temporal asynchrony between independently clocked cameras, which single-pose-per-agent Gaussian scene graphs cannot represent, causing ghosting.
Approach
Share a canonical Gaussian set per agent across sources but assign each source its own pose trajectory sampled at its true capture time, with static-vehicle anchor-based label correction and a pose-regularized joint optimization; a theorem claims single-timeline formulations incur an irreducible loss quadratic in velocity and time offset.
Key results
- Dynamic-area scene reconstruction PSNR 26.11 vs 22.91 for PVG (about 3.2 dB gain) on V2X-Seq full average.
- Scene reconstruction dynamic-area FVD drops from 63.7 (OMNIRE) to 39.7 (37.7% reduction).
- On High Crowd subset, FVD 47.4 vs OMNIRE's 89.3; ablation shows removing dual timelines drops dynamic PSNR from 25.12 to 23.35.
Surprising findings
- Removing the drift loss causes only a slight PSNR drop, though it is argued to be vital for dynamic stability.
Limitations
- Does not explicitly handle shape changes of deformable agents such as pedestrians under asynchronous observations.
- Theory is local and linearized, assuming constant velocity and locally rigid motion over the time offset.
Experimental setup
Datasets: V2X-Seq
Benchmarks: V2X-Seq
Metrics: PSNR SSIM LPIPS FVD RAFT-EPE
Baselines: 3DGS DeformableGS StreetGS OMNIRE CRUISE PVG
Builds on: OMNIRE Gaussian Scene Graph 3D Gaussian Splatting Slerp Hungarian method
Closest papers by meaning
- FRUC: Feedforward Dynamic Scene Reconstruction from Uncalibrated Collaborative Driving Views (NeurIPS 2026 · similarity 0.90)
- DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes (CVPR 2024 · similarity 0.88)
- DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input (AAAI 2025 · similarity 0.88)
- DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes (CVPR 2025 · similarity 0.88)
- Flux4D: Flow-based Unsupervised 4D Reconstruction (NeurIPS 2025 · similarity 0.87)
- DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving (NeurIPS 2025 · similarity 0.86)
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