Research map / Multi-agent systems and games / Cooperative multi-agent RL
Multi-Agent Coordination via Multi-Level Communication
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Proposes SeqComm, a multi-level communication scheme where agents make decisions asynchronously in a negotiation-determined priority order, sharing hidden states and then actual upper-level actions, built on MAPPO with a learned world model.
Problem
Coordination in cooperative multi-agent RL under partial observability: synchronous decision-making causes circular dependencies, so agents cannot communicate actual actions and may miscoordinate or get trapped by relative overgeneralization.
Approach
Treat agents asynchronously: a negotiation phase ranks agents by intention values computed from a learned world model and critic, then upper-level agents act first and broadcast actual actions to lower-level agents in a launching phase, while still executing simultaneously.
Key results
- SeqComm outperforms communication-free MAPPO and communication-based TarMAC on nine SMACv2 maps (protoss, terran, zerg at 5v5, 10v10, 10v11) with five seeds.
- Local-communication SeqComm beats the Random-priority and No-action ablations in SMACv2 maps, showing priority ordering matters.
- Theory shows monotonic improvement and convergence of sequential agent-by-agent PPO regardless of decision order.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use SeqComm instead of TarMAC | MAPPO on SMACv2 · SMACv2, nine maps | win rate | Helped |
| Add communication instead of using communication-free MAPPO | MAPPO on SMACv2 · SMACv2, nine maps | win rate | Helped |
| Use full communication instead of local communication | SeqComm on SMACv2 · SMACv2, nine maps | win rate | Helped |
| Determine decision priority with SeqComm instead of random priority at each timestep (ablation) | Local SeqComm on SMACv2 · SMACv2, all maps | win rate | Helped |
| Determine decision priority with SeqComm instead of giving agents only others' observations (ablation) | Local SeqComm on SMACv2 · SMACv2, all maps | win rate | Helped |
| Use random decision priority instead of observation-only communication (ablation) | Local SeqComm on SMACv2 · SMACv2, most tasks | win rate | Hurt |
| Increase local communication range (ablation) | Local SeqComm · SMACv2 | performance | Helped |
| Make agent A decide before agent B instead of agent B deciding first or both deciding simultaneously | MAPPO in the one-step matrix game · One-step matrix game | mean reward | Helped |
| Learn the decision priority instead of fixing it as B → A or using simultaneous decisions | MAPPO in the one-step matrix game · One-step matrix game | mean reward | Helped |
Surprising findings
- Random decision-priority ordering often performs worse than no action communication at all.
- Learning the decision order directly is infeasible as it scales exponentially with agent count and does not generalize to varying agent numbers.
Limitations
- Assumes access to local observations of any other agent in the full version, which may be unrealistic.
- Full communication incurs substantial communication overhead.
- Theoretical bound depends on world-model error, which may be large in practice.
Experimental setup
Datasets: SMACv2
Benchmarks: SMACv2
Metrics: win rate
Baselines: MAPPO TarMAC Random priority ablation No action ablation
Builds on: MAPPO TarMAC Stackelberg equilibrium RL TRPO
Closest papers by meaning
- Efficient Communication in Multi-Agent Reinforcement Learning with Implicit Consensus Generation (AAAI 2025 · similarity 0.89)
- Multi-Agent Reinforcement Learning with Communication-Constrained Priors (NeurIPS 2025 · similarity 0.88)
- Cooperative Multi-Agent Reinforcement Learning: Asynchronous Communication and Linear Function Approximation (ICML 2023 · similarity 0.88)
- Exponential Topology-enabled Scalable Communication in Multi-agent Reinforcement Learning (ICLR 2025 · similarity 0.87)
- CoDe: Communication Delay-Tolerant Multi-Agent Collaboration via Dual Alignment of Intent and Timeliness (AAAI 2025 · similarity 0.87)
- Actions Speak Louder Than Words: Rate-Reward Trade-off in Markov Decision Processes (ICLR 2025 · similarity 0.86)
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