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RelitLRM: Generative Relightable Radiance for Large Reconstruction Models

ICLR 2025 · 3D vision › Gaussian splatting · approach: Sparse-view Gaussian splatting for novel views · 0 citations (OpenAlex)

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Proposes RelitLRM, a feed-forward transformer that reconstructs relightable 3D Gaussian splats from 4-8 posed images under unknown lighting, pairing a deterministic GS-LRM-style geometry reconstructor with a diffusion-based relit appearance generator.

Problem

Relightable 3D object reconstruction from sparse posed images under unknown static lighting normally needs dense views and slow per-scene optimization, and regression-based feed-forward models miss multi-modal specular highlights and shadows.

Approach

Decouple geometry and appearance: a deterministic transformer predicts 3DGS geometry, then a second transformer denoiser (relit-view diffusion with x0 prediction) conditioned on target environment-map tokens and geometry tokens generates per-Gaussian SH color, trained end-to-end from scratch on large synthetic relighting data.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use probabilistic diffusion relighting rather than deterministic relighting (ablation)RelitLRM · Held-out validation setLPIPS: 0.076 -> 0.064Helped
Add probabilistic diffusion relighting rather than deterministic relighting (ablation)RelitLRM · Held-out validation setPSNR: 27.10 -> 27.63Helped
Increase input views from 2 to 8 (ablation)RelitLRM Res-512 · Held-out validation setPSNR: 23.58 -> 28.08Helped
Increase input views from 4 to 16 (ablation)RelitLRM Res-512 · TensoIR-SyntheticPSNR: 27.83 -> 29.31Helped
Increase denoising views from 1 to 4 (ablation)RelitLRM · Held-out validation setPSNR: 27.05 -> 27.63Helped
Increase classifier-free guidance from 1.0 to 3.0 (ablation)RelitLRM · Held-out validation setPSNR: 27.00 -> 27.63Helped
Increase classifier-free guidance from 3.0 to 6.0 (ablation)RelitLRM · Held-out validation setPSNR: 27.63 -> 23.64Hurt
Increase denoising steps from 2 to 5 (ablation)RelitLRM · Held-out validation setPSNR: 23.81 -> 27.63Helped
Increase denoising steps from 5 to 10 (ablation)RelitLRM · Held-out validation setPSNR: 27.63 -> 27.00Hurt
Use 4 denoising views instead of 2 (ablation)RelitLRM · Held-out validation setPSNR: 26.87 -> 27.63Helped
Use RelitLRM rather than NeuralGafferRelitLRM · Held-out validation setPSNR: 24.51 -> 28.50Helped
Use RelitLRM rather than Neural-PBIRRelitLRM · Stanford-ORBPSNR-H: 26.01 -> 24.67Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse Zeroverse Polyhaven HDRIs Laval Indoor Laval Outdoor

Benchmarks: Stanford-ORB Objects-with-Lighting TensoIR-Synthetic held-out Objaverse set

Metrics: PSNR SSIM LPIPS runtime

Baselines: NVDiffRec-MC InvRender Neural-PBIR TensoIR NeRFactor FlashCache NeuralGaffer DiLightNet

Builds on: GS-LRM 3D Gaussian Splatting DDIM classifier-free guidance

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