atlas

Research map / 3D vision / 3D generation

TexTailor: Customized Text-aligned Texturing via Effective Resampling

ICLR 2025 · 3D vision › 3D generation · approach: Text-to-3D scene generation · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes TexTailor, which generates view-consistent object textures from text by resampling inside a DDIM process, fine-tuning ControlNet on a few resampled images with a performance preservation loss, and adaptively adding camera viewpoints.

Problem

Text-driven texture synthesis with depth-aware diffusion inpainting across predefined viewpoints suffers from a gradual shift in texture properties and inconsistency across views, since previously synthesized textures are merged only once per timestep and viewpoints ignore mesh geometry.

Approach

Applies RePaint-style resampling within a non-Markovian DDIM process (30 steps instead of 250), fine-tunes only ControlNet on five resampled images with a performance preservation loss to prevent catastrophic forgetting, and adds camera viewpoints adaptively based on the keep/new region ratio.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use TexTailor instead of the strongest baseline, Paint-itObjaverse subset texture synthesis · Objaverse subsetLPIPS: 38.316 -> 37.889Helped
Use TexTailor instead of the strongest baseline, Text2TexObjaverse subset texture synthesis · Objaverse subsetFID: 33.487 -> 29.998Helped
Add resampling to the baseline texturing method (ablation)TexTailor · Objaverse subsetLPIPSHelped
Train on resampled textures without performance preservation loss (ablation)TexTailor with resampling · Objaverse subsetLPIPS: 38.89 -> 39.85Hurt
Train on resampled textures without performance preservation loss (ablation)TexTailor with resampling · Objaverse subsetFID: 30.924 -> 53.855Hurt
Add performance preservation loss during training (ablation)TexTailor trained on resampled textures · Objaverse subsetLPIPS: 39.85 -> 38.00Helped
Add performance preservation loss during training (ablation)TexTailor trained on resampled textures · Objaverse subsetFID: 53.855 -> 30.567Helped
Add adaptive view refinement (ablation)TexTailor with performance preservation loss · Objaverse subsetLPIPS: 38.00 -> 37.89Helped
Add adaptive view refinement (ablation)TexTailor with performance preservation loss · Objaverse subsetFID: 30.567 -> 29.998Helped
Set adaptive viewpoint refinement threshold β to 0.25 instead of 0.5 (ablation)TexTailor · Objaverse, 100 meshesLPIPS: 8.99176 -> 8.99464Hurt
Set adaptive viewpoint refinement threshold β to 0.25 instead of 0.5 (ablation)TexTailor · Objaverse, 100 meshesFID: 57.799 -> 58.567Hurt
Set adaptive viewpoint refinement threshold β to 0.75 instead of 0.5 (ablation)TexTailor · Objaverse, 100 meshesLPIPS: 8.99176 -> 8.99468Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse subset (410 textured meshes, 225 categories) ShapeNet car

Benchmarks: Objaverse subset ShapeNet car (qualitative only)

Metrics: LPIPS FID

Baselines: Latent-Paint Text2Tex TEXTure Paint-it

Builds on: RePaint DDIM ControlNet Text2Tex

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy