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Research map / 3D vision / NeRF and radiance fields

ROGR: Relightable 3D Objects using Generative Relighting

NeurIPS 2025 · 3D vision › NeRF and radiance fields · approach: Inverse rendering with neural fields · 1 citations (OpenAlex)

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Distills a multi-view generative relighting diffusion model into a lighting-conditioned NeRF with dual (general and specular) illumination conditioning for fast feed-forward 3D object relighting.

Problem

Relightable 3D object reconstruction from multi-view images under unknown illumination; existing inverse rendering is brittle, and single-image relighting diffusion models produce view-inconsistent results and need per-illumination optimization when lifted to 3D.

Approach

Generate a multi-illumination, view-consistent relit dataset with a multi-view relighting diffusion model (CAT3D-style, trained on synthetic Objaverse), then train a NeRF-Casting-based relightable NeRF whose appearance is conditioned on a transformer embedding of the full environment map plus multi-scale blurred specular features sampled at reflection directions, enabling generalization to unseen

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use ROGR rather than IllumiNeRF3D relighting · TensoIRPSNR: 29.71 -> 30.74Helped
use ROGR rather than IllumiNeRF3D relighting · TensoIRSSIM: 0.947 -> 0.950Helped
use ROGR rather than IllumiNeRF3D relighting · TensoIRLPIPS: 0.072 -> 0.069Helped
use ROGR rather than Neural-PBIR3D relighting · Stanford-ORBPSNR-H: 26.01 -> 26.21Helped
use ROGR rather than Neural-PBIR3D relighting · Stanford-ORBPSNR-L: 33.26 -> 32.91Hurt
use ROGR rather than Neural-PBIR3D relighting · Stanford-ORBSSIM: 0.979 -> 0.980Helped
use ROGR rather than Neural-PBIR3D relighting · Stanford-ORBLPIPS: 0.023 -> 0.027Hurt
add multi-scale blurring to specular conditioning (ablation)ROGR · TensoIR hotdogPSNR: 31.35 -> 31.88Helped
add specular conditioning (ablation)ROGR · TensoIR hotdogPSNR: 30.00 -> 31.88Helped
add general conditioning (ablation)ROGR · TensoIR hotdogPSNR: 21.59 -> 31.88Helped
use environment-map conditioning instead of per-image appearance embeddings (ablation)ROGR · TensoIR hotdogPSNR: 19.12 -> 31.88Helped
use 512×512 rather than 128×128 environment maps (ablation)ROGR · TensoIR hotdogPSNR: 29.26 -> 31.88Helped

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse Polyhaven environment maps TensoIR Stanford-ORB

Benchmarks: TensoIR Stanford-ORB

Metrics: PSNR SSIM LPIPS PSNR-H PSNR-L

Baselines: NeRFactor InvRender PhySG NeRD NVDiffRec NVDiffRecMC Neural-PBIR NeRO TensoIR R3DG IllumiNeRF Neural Gaffer

Builds on: NeRF-Casting CAT3D Neural Gaffer DINO NeRF-in-the-Wild

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