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SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstruction

NeurIPS 2025 · 3D vision › Face and shape · approach: Full-body avatar reconstruction

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Jointly fine-tunes a 2D multiview generative model (PSHuman/SD2.1) and the native 3D generator Trellis with 2D-3D synchronization attention, then uses a multiview guided decoder to lift 2D detail onto 3D human meshes from a single image.

Problem

Single-view 3D clothed human reconstruction struggles with challenging poses because SMPL-conditioned multiview generators get inaccurate 3D priors, while native 3D generators lack fine detail and input fidelity.

Approach

Couple a multiview (2D) generator and a native 3D sparse-structure generator through pixel-aligned 2D-3D synchronization attention so they co-generate geometrically aligned shapes and views, then inject multiview DINOv2 features into the structured-latent decoder to recover fine details.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Integrate synchronized 2D multiview and 3D generation (ablation)SyncHuman · X-HumansChamfer Distance: 1.438 -> 0.835Helped
Fine-tune Trellis on human scans (ablation)Trellis · X-HumansChamfer Distance: 2.004 -> 1.135Helped
Add multiview-guided feature injection to the decoder (ablation)Trellis decoder · X-HumansPSNR: 21.362 -> 21.838Helped
Add 2D-3D synchronization attention (ablation)SyncHuman intermediate 3D structure generation · X-Humans intermediate 3D structureIoU: 0.4813 -> 0.5907Helped
Add 2D-3D attention (ablation)SyncHuman intermediate image generation · X-Humans intermediate color imagesPSNR: 23.328 -> 24.027Helped
Add 2D-3D attention (ablation)SyncHuman intermediate image generation · X-Humans intermediate normal imagesPSNR: 22.851 -> 23.439Helped
Use SyncHuman instead of PSHumanSingle-view human reconstruction · CAPE-NFPChamfer Distance: 1.3726 -> 0.9127Helped
Use SyncHuman instead of PSHumanSingle-view human reconstruction · CAPE-FPChamfer Distance: 0.7764 -> 0.6409Helped
Use SyncHuman instead of PSHumanSingle-view human reconstruction · X-HumansPSNR: 20.8405 -> 21.8385Helped

Surprising findings

Limitations

Experimental setup

Datasets: THuman2.1 CustomHumans THuman3.0 2K2K X-Humans CAPE

Benchmarks: X-Humans CAPE-FP CAPE-NFP

Metrics: Chamfer distance P2S normal consistency PSNR SSIM LPIPS IoU

Baselines: ICON ECON GTA SIFU SiTH Human3Diff PSHuman TRELLIS

Builds on: PSHuman TRELLIS Stable Diffusion 2.1 flow matching DINOv2

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