Research map / Optimization / Nonconvex and smooth optimization
Solving Neural Min-Max Games: The Role of Architecture, Initialization & Dynamics
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Gives the first convergence guarantees for alternating gradient descent-ascent in hidden convex-concave min-max games parameterized by two-layer neural networks under Gaussian initialization and overparameterization, plus an input-optimization variant.
Problem
Explaining why simple gradient methods converge in non-convex non-concave neural min-max games, and what architecture, initialization, and dynamics guarantee global convergence to a Nash equilibrium.
Approach
Combines hidden convex-concave structure with overparameterized two-layer networks: random Gaussian initialization gives non-singular Jacobians via random matrix theory, a path-length bound on AltGDA keeps iterates in a well-conditioned ball, and the two-sided PL condition then yields linear convergence to a Nash equilibrium.
Key results
- Two-layer networks with width scaling as Omega~(mu^2 n^3 / d_input) under Gaussian initialization yield AltGDA convergence to an epsilon-Nash equilibrium with high probability in hidden convex-concave games.
- Input-optimization games with random fixed networks are shown to converge under AltGDA with iteration complexity O~((1/eps) log(1/eps)) with high probability.
- The path-length bound for AltGDA is derived via a Lyapunov potential that interpolates the two players' Nash gaps.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use AltGDA rather than simultaneous GDA | Hidden convex-concave and two-sided-PL min-max games · Hidden neural min-max games | convergence | Helped |
| Increase both players’ hidden-layer widths to the stated cubic-overparameterization bounds | Neural-parameter min-max games · Hidden convex-concave neural min-max games | convergence | Helped |
| Use suitable Gaussian random initialization and the stated variance constraints | Two-layer neural networks trained with AltGDA · Hidden convex-concave neural min-max games | convergence guarantee | Helped |
Limitations
- Analysis restricted to one-hidden-layer fully connected networks with smooth (twice-differentiable) activations, excluding ReLU.
- Relies on generic data assumptions and an assumed existence of saddle points.
- Overparameterization requirement is cubic in sample size n, larger than the n^{3/2} in minimization settings.
Experimental setup
Builds on: hidden convex-concave games two-sided PL condition (Yang et al. 2020) NTK overparameterization analysis (Song et al. 2021) Gaussian Jacobian spectrum analysis
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