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Dynamic 3D Gaussian Fields for Urban Areas

NeurIPS 2024 · 3D vision › Gaussian splatting · approach: Monocular dynamic scene reconstruction · 10 citations (OpenAlex)

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Proposes 4DGF, a hybrid scene representation combining 3D Gaussians as a geometry scaffold, hash-grid neural fields for appearance and transient geometry, and a scene graph with deformations for dynamic objects, enabling large-scale heterogeneous urban NVS at interactive rates.

Problem

Novel-view synthesis of large-scale, dynamic urban areas from heterogeneous captures (varying weather, season, lighting) at interactive rendering speeds, which prior NeRF and 3DGS methods cannot handle.

Approach

Use 3D Gaussians without per-primitive appearance as a geometry scaffold, with hash-grid neural fields predicting per-sequence color and opacity attenuation (transient geometry), a scene graph of sequence/object nodes for global rigid motion, and canonical-space deformations for non-rigid objects, plus multi-GPU ADC and pose optimization.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use 4DGF instead of ML-NSGArgoverse 2 Residential + Downtown (Mean) · Argoverse 2PSNR: 21.15 -> 24.97Helped
Use 4DGF instead of ML-NSGArgoverse 2 Residential + Downtown (Mean) · Argoverse 2render time: 21.7 -> 0.074Helped
Use dynamic modeling (ablation)4DGF, single-sequence · Residential splitPSNR: 24.31 -> 28.55Helped
Use neural fields instead of per-Gaussian appearance attributes (ablation)4DGF, single-sequence · Residential splitGPU memory: 8.6 GB -> 4.5 GBHelped
Add the generated 3D Gaussian background (ablation)4DGF, single-sequence · Residential splitPSNR: 28.49 -> 28.81Helped
Add sequence appearance modeling (ablation)4DGF, multi-sequence · Residential splitPSNR: 22.37 -> 25.13Helped
Add transient-geometry modeling (ablation)4DGF, multi-sequence · Residential splitPSNR: 25.13 -> 25.78Helped
Add deformation head χ for non-rigid motion (ablation)4DGF · Waymo Open Dynamic-32 subset (12 sequences with most non-rigid objects), Full ImagePSNR: 29.52 -> 29.60Helped
Use modified ADC instead of vanilla ADC (ablation)4DGF · Residential split, single-sequencePSNR: 28.60 -> 28.81Helped
Use predicted rather than ground-truth 3D boxes (ablation)4DGF · Residential split, single-sequencePSNR: 28.81 -> 28.52Hurt
Use predicted rather than ground-truth 3D boxes (ablation)4DGF · Residential split, multi-sequencePSNR: 25.78 -> 25.67Hurt
Add regularization on 3D Gaussian scales (ablation)4DGF · Urban scene reconstructionview synthesis metricsNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: Argoverse 2 KITTI VKITTI2 Waymo Open

Benchmarks: Argoverse 2 NVS benchmark KITTI VKITTI2 Waymo Open Dynamic-32

Metrics: PSNR SSIM LPIPS render time

Baselines: SUDS ML-NSG Nerfacto NSG MARS StreetGaussians EmerNeRF NeuRAD

Builds on: 3D Gaussian splatting Neural Scene Graphs Instant-NGP EmerNeRF SUDS

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