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GSDF: 3DGS Meets SDF for Improved Neural Rendering and Reconstruction

NeurIPS 2024 · 3D vision › Gaussian splatting · approach: Sparse-view Gaussian splatting for novel views · 24 citations (OpenAlex)

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Proposes GSDF, a dual-branch 3DGS + neural SDF framework with mutual guidance (depth-guided SDF ray sampling, SDF-guided Gaussian density control, and depth/normal consistency) to improve both rendering and surface reconstruction.

Problem

Neural rendering and surface reconstruction conflict: constraints that help geometry (flattened Gaussians, binary opacity, strict density fields) degrade rendering quality, and SDF-based methods converge slowly and struggle with fine detail.

Approach

Jointly train a Scaffold-GS-based Gaussian branch and a NeuS/hash-grid SDF branch where each guides the other during training: rasterized GS depth sets SDF ray sampling ranges, SDF values steer Gaussian growing and pruning, and depth and normal maps from both branches are aligned, without constraining Gaussian shapes.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add depth-guided ray sampling to the SDF branch (ablation)GSDF · Mip-NeRF360, Tanks&Temples, Deep BlendingPSNR: 29.26 -> 29.38; 27.30 -> 27.37; 30.17 -> 30.38Helped
Add geometry-aware Gaussian density control (ablation)GSDF · Mip-NeRF360, Tanks&Temples, Deep BlendingPSNR: 29.29 -> 29.38; 27.29 -> 27.37; 30.25 -> 30.38Helped
Add mutual geometric supervision (ablation)GSDF · Mip-NeRF360, Tanks&Temples, Deep BlendingPSNR: 29.27 -> 29.38; 27.18 -> 27.37; 30.21 -> 30.38Helped
Use GSDF rather than Scaffold-GS with random Gaussian initializationGaussian rendering · Mip-NeRF360, Tanks&Temples, Deep BlendingPSNR: 27.84 -> 28.05; 26.37 -> 26.55; 29.12 -> 29.57Helped

Surprising findings

Limitations

Experimental setup

Datasets: DTU Mip-NeRF360 Tanks&Temples Deep Blending

Benchmarks: DTU Mip-NeRF360 Tanks&Temples Deep Blending

Metrics: PSNR SSIM LPIPS Chamfer distance

Baselines: NeuS Instant-NSR 3D-GS Scaffold-GS 2D-GS SuGaR

Builds on: 3D Gaussian Splatting Scaffold-GS NeuS Instant-NSR PermutoSDF

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