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GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes

NeurIPS 2024 · 3D vision › Gaussian splatting · approach: Compact and efficient Gaussian splatting · 4 citations (OpenAlex)

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Proposes GVKF, a voxel-grid-based implicit 3DGS representation with kernel-regression opacity field and a logistic opacity-to-SDF mapping, enabling efficient surface reconstruction and novel view synthesis in open outdoor scenes.

Problem

Efficient and high-fidelity 3D surface reconstruction and novel view synthesis in large open scenes, where NeRF is slow and 3DGS/2DGS use huge numbers of Gaussian primitives with high memory use and rough surfaces in sparse areas.

Approach

Manage 3D Gaussians via a sparse voxel grid with MLP-decoded attributes, and replace discrete Gaussian opacities in alpha blending with Gaussian kernel functions so a continuous opacity field is fit along rays; a logistic mapping then converts the opacity CDF to an SDF for mesh extraction.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use GVKF instead of 2DGSWaymo Open Scene reconstruction · Waymo Open ScenePSNR: 28.51 -> 30.24Helped
Use GVKF instead of NeuSWaymo Open Scene reconstruction · Waymo Open SceneChamfer distance: 0.76 -> 1.57Hurt
Use voxel-based GVKF representationWaymo Open Scene reconstruction · Waymo Open SceneStorage: 230 -> 30 MBHelped
Use GVKF instead of 2DGSNovel view synthesis · Mip-NeRF 360 outdoorPSNR: 24.33 -> 25.47Helped
Use GVKF instead of GOFNovel view synthesis · Mip-NeRF 360PSNR: 24.53 -> 25.47Helped
Use GVKF instead of GOFSurface reconstruction · Tanks and TemplesF1: 0.46 -> 0.36Hurt
Reduce voxel size from 0.1 to 0.01 (ablation)GVKF on Waymo · WaymoPSNR: 29.34 -> 30.24Helped
Reduce voxel size from 0.01 to 0.001 (ablation)GVKF on Waymo · WaymoPSNR: 30.24 -> 30.29No clear effect
Use voxel size 1 (ablation)GVKF on Waymo · WaymoPSNRHurt
Add voxel representation and its MLPs (ablation)GVKF · Tanks and TemplesPSNR: 23.60 (-2.71) -> 26.31Helped
Add voxel representation and its MLPs (ablation)GVKF · Tanks and TemplesF1: 0.39 (+0.03) -> 0.36Hurt
Use the opacity-to-SDF mapping instead of a linear assumption (ablation)GVKF · Tanks and TemplesF1: 0.30 (-0.06) -> 0.36Helped

Surprising findings

Limitations

Experimental setup

Datasets: Waymo Open Dataset Tanks and Temples Mip-NeRF 360

Benchmarks: Waymo Open Dataset Tanks and Temples Mip-NeRF 360

Metrics: PSNR SSIM LPIPS Chamfer distance F1 score FPS training time GPU memory storage

Baselines: NeuS F2-NeRF StreetSurf 3DGS SuGaR 2DGS Geo-NeuS Neuralangelo BakedSDF GOF

Builds on: 3D Gaussian Splatting Gaussian Opacity Fields Scaffold-GS Octree-GS 2D Gaussian Splatting

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