Research map / Reinforcement learning / Imitation learning
In-Trajectory Inverse Reinforcement Learning: Learn Incrementally Before an Ongoing Trajectory Terminates
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Proposes MERIT-IRL, an online bi-level IRL method that learns a reward and policy from an ongoing expert trajectory using a meta-regularization prior and a single-loop OGD update that completes the trajectory with the learned policy.
Problem
Inverse reinforcement learning currently needs at least one complete expert trajectory; the paper targets learning reward and policy incrementally from an ongoing trajectory as state-action pairs arrive.
Approach
Formulate in-trajectory IRL as an online non-convex bi-level problem with a discounted meta-regularization term; the reward update compares a combined trajectory (expert prefix plus learner-rolled-out suffix) against a learner-generated trajectory, and uses one-step soft policy iteration and one-step gradient descent per time step.
Key results
- On MuJoCo, MERIT-IRL matches expert performance after observing about 40% of the trajectory (t=400), while IT-IRL needs over 90% (t=900).
- In the stock market experiment, MERIT-IRL reaches expert-level cumulative reward at t=140 (under 60% of the trajectory) with 386.70 vs expert 403.15.
- In the shooter navigation task, MERIT-IRL reaches 100% success rate at t=80 (57% of the 140-step trajectory).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add meta-regularization (ablation) | IT-IRL · HalfCheetah | cumulative reward: -386.78 -> -214.63 | Helped |
| add meta-regularization (ablation) | IT-IRL · Walker | cumulative reward: -891.79 -> -654.77 | Helped |
| add meta-regularization (ablation) | IT-IRL · Hopper | cumulative reward: -669.88 -> -476.72 | Helped |
| add meta-regularization (ablation) | IT-IRL · Stock market | cumulative reward: 256.81 -> 386.70 | Helped |
| replace the naive prefix-based reward update with the trajectory-completion reward update (ablation) | Naive MERIT-IRL · HalfCheetah | cumulative reward: -548.22 -> -214.63 | Helped |
| replace the naive prefix-based reward update with the trajectory-completion reward update (ablation) | Naive MERIT-IRL · Walker | cumulative reward: -962.42 -> -654.77 | Helped |
| replace the naive prefix-based reward update with the trajectory-completion reward update (ablation) | Naive MERIT-IRL · Hopper | cumulative reward: -691.03 -> -476.72 | Helped |
| replace the naive prefix-based reward update with the trajectory-completion reward update (ablation) | Naive MERIT-IRL · Stock market | cumulative reward: 192.49 -> 386.70 | Helped |
| use MERIT-IRL for in-trajectory learning | IT-IRL and naive baselines · shooter ongoing trajectory | success rate: 100% at t=80 | Helped |
| add meta-regularization (ablation) | IT-IRL · MuJoCo target velocity tasks | cumulative reward | Helped |
| use the trajectory-completion reward update instead of the naive prefix update (ablation) | Naive MERIT-IRL and Naive IT-IRL · MuJoCo target velocity tasks | cumulative reward | Helped |
| add meta-regularization (ablation) | IT-IRL and other in-trajectory baselines · Stock market | cumulative reward | Helped |
Surprising findings
- Naive in-trajectory variants that compare trajectory prefixes fail to imitate the expert even after the full trajectory is observed.
Limitations
- Theoretical guarantees rely on assumptions such as bounded reward gradients and uniform ergodicity of the Markov chain.
- Regret bounds are local for nonlinear rewards; global sub-linear regret is only shown for linear rewards.
Experimental setup
Datasets: MuJoCo HalfCheetah, Walker, Hopper target-velocity tasks Dow Jones 30 constituent stocks 2021 via FinRL Gazebo shooter navigation simulator
Benchmarks: MuJoCo target velocity (HalfCheetah, Walker, Hopper) FinRL stock market Gazebo active shooter navigation
Metrics: cumulative ground-truth reward success rate local regret (theoretical)
Baselines: IT-IRL Naive MERIT-IRL Naive IT-IRL Hindsight (meta-regularized ML-IRL)
Builds on: maximum likelihood IRL model-agnostic meta-learning soft Q-learning soft actor-critic online non-convex optimization local regret
Closest papers by meaning
- Recent Advancements in Inverse Reinforcement Learning (AAAI 2024 · similarity 0.89)
- Is Inverse Reinforcement Learning Harder than Standard Reinforcement Learning? A Theoretical Perspective (ICML 2024 · similarity 0.89)
- Offline Inverse RL: New Solution Concepts and Provably Efficient Algorithms (ICML 2024 · similarity 0.89)
- A Geometric Perspective on Reward Function Updates in Inverse Reinforcement Learning (NeurIPS 2026 · similarity 0.89)
- How does Inverse RL Scale to Large State Spaces? A Provably Efficient Approach (NeurIPS 2024 · similarity 0.88)
- A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback (ICML 2024 · similarity 0.88)
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