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Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting

NeurIPS 2024 · 3D vision › Gaussian splatting · approach: Deformable 4D Gaussian splatting · 8 citations (OpenAlex)

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Grid4D decomposes 4D space-time input into one spatial and three temporal 3D hash encodings with a directional attention decoder and a feature-space smoothness regularizer, for Gaussian-splatting dynamic scene rendering.

Problem

Plane-based explicit deformation fields for dynamic Gaussian splatting rely on a low-rank assumption and over-decompose 4D space-time encodings, causing feature overlap and weaker rendering quality; explicit grids also lack smoothness.

Approach

Decompose the 4D (x,y,z,t) encoding into one spatial 3D hash grid and three temporal 3D hash grids (no low-rank assumption), aggregate them with a directional attention score in (-1,1) generated from spatial features, and regularize hash features with a neighborhood-consistency loss.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use Grid4D instead of SC-GSD-NeRF · D-NeRF meanPSNR: 41.65 -> 42.00Helped
use Grid4D instead of SC-GSD-NeRF · D-NeRF meanLPIPS: 0.009 -> 0.008Helped
replace four 3D hash encodings with a 4D hyper-grid hash encoding (ablation)Grid4D · D-NeRFPSNR: 42.00 -> 28.45Hurt
add smooth regularization (ablation)Grid4D · D-NeRFPSNR: 39.47 -> 42.00Helped
use attention rather than direct concatenation decoding (ablation)Grid4D · D-NeRFPSNR: 41.37 -> 42.00Helped
use directional attention scores in (-1, 1) rather than scores in (0, 1) (ablation)Grid4D · D-NeRFPSNR: 41.32 -> 42.00Helped
set temporal hash encoder max level L to 8 instead of 32 (ablation)Grid4D · D-NeRFPSNR: 41.34 -> 42.00Hurt
set temporal hash encoder max level L to 16 instead of 32 (ablation)Grid4D · D-NeRFPSNR: 41.69 -> 42.00Hurt
set multi-head decoder depth to one (ablation)Grid4D · D-NeRFPSNR: 41.96 -> 42.00Hurt
set multi-head decoder depth to two (ablation)Grid4D · D-NeRFPSNR: 41.75 -> 42.00Hurt
replace rotation-and-translation position deformation with direct position offsets (ablation)Grid4D · D-NeRFPSNR: 41.80 -> 42.00Hurt
add smooth regularization to the MLP decoder (ablation)Grid4D · D-NeRFPSNR: 42.00 -> 41.92Hurt

Surprising findings

Limitations

Experimental setup

Datasets: D-NeRF HyperNeRF Neu3D

Benchmarks: D-NeRF HyperNeRF Neu3D

Metrics: PSNR SSIM LPIPS MS-SSIM FPS

Baselines: HexPlane TiNeuVox 4D-GS DeformGS SC-GS

Builds on: 3D Gaussian splatting multiresolution hash encoding 4D-GS DeformGS SC-GS

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