Research map / 3D vision / Face and shape
Codec Avatar Studio: Paired Human Captures for Complete, Driveable, and Generalizable Avatars
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Releases two paired-capture datasets (Ava-256 with 256 subjects in dome and headset captures; Goliath-4 with 4 subjects in eight modalities) plus code and pretrained models for head, hand, and body avatars.
Problem
Photorealistic avatars need complete (full-body), driveable (headset-driven), and generalizable models, but paired captures of the same subject across capture systems of differing quality are rarely available outside industrial labs.
Approach
Provide open paired-capture datasets (dome scans with headset or phone captures of the same subjects) together with reference implementations of state-of-the-art avatar models, packaged in multiple storage-friendly release sizes using AVIF compression.
Key results
- Ava-256 provides 256 subjects captured with ~170-camera dome (80 cameras in release) and Quest Pro headset IR cameras, with release sizes of 4, 8, 16, and 32 TB.
- Goliath-4 provides 4 subjects captured in eight modalities, totaling 135 minutes of recording per participant on average.
- AVIF was chosen as distribution format for its superior quality-to-space ratio among WEBP, JPEG, JPEG XL, and AVIF on PSNR.
Limitations
- Goliath-4 has only four subjects, limiting research scope.
- Datasets do not capture the long tail of human expressivity such as sweat, tiredness, or blood flow.
- Hard to create multi-identity relightable head decoders with the release.
Experimental setup
Datasets: Ava-256 Goliath-4
Metrics: PSNR
Builds on: Multiface Mixture of Volumetric Primitives Relightable Gaussian Codec Avatars RelightableHands Driving-signal-aware codec avatars
Closest papers by meaning
- RAM-Avatar: Real-time Photo-Realistic Avatar from Monocular Videos with Full-body Control (CVPR 2024 · similarity 0.86)
- Expressive Gaussian Human Avatars from Monocular RGB Video (NeurIPS 2024 · similarity 0.86)
- Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior (CVPR 2025 · similarity 0.86)
- CapHuman: Capture Your Moments in Parallel Universes (CVPR 2024 · similarity 0.86)
- VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis (CVPR 2025 · similarity 0.85)
- AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation (ICLR 2025 · similarity 0.85)
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