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Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior

CVPR 2025 · 3D vision › Face and shape · approach: Gaussian and implicit head avatars · 14 citations (OpenAlex)

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Builds a universal prior of clothed humans from ~1000 multi-view performance captures using front/back canonical maps with a U-Net predicting 3D Gaussians, then fine-tunes it on a monocular in-the-wild video to create animatable photorealistic avatars.

Problem

Creating photorealistic, animatable 3D human avatars from monocular in-the-wild videos is hard because limited pose and viewpoint coverage causes poor generalization to novel poses and overfitting to input views.

Approach

Replace SMPL or Laplacian priors with a learned universal prior: a cross-identity U-Net conditioned on spatially normalized canonical front and back texture/position maps predicts pose-dependent 3D Gaussian attributes, which is then personalized to a single video via inverse rendering with diffusion-based texture inpainting.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use Vid2Avatar-Pro instead of ExAvatarmonocular avatar reconstruction · NeuManPSNR: 31.39 -> 32.71Helped
use Vid2Avatar-Pro instead of GaussianAvatarmonocular avatar reconstruction · NeuManSSIM: 0.980 -> 0.983Helped
use Vid2Avatar-Pro instead of GaussianAvatarmonocular avatar reconstruction · NeuManLPIPS (×100): 1.24 -> 1.19Helped
use Vid2Avatar-Pro instead of ExAvatarmonocular avatar reconstruction · MonoPerfCapPSNR: 30.29 -> 31.97Helped
use Vid2Avatar-Pro instead of ExAvatarmonocular avatar reconstruction · MonoPerfCapSSIM: 0.979 -> 0.981Helped
use Vid2Avatar-Pro instead of ExAvatarmonocular avatar reconstruction · MonoPerfCapLPIPS (×100): 2.19 -> 1.37Helped
add fine-tuning on monocular observations (ablation)Vid2Avatar-Pro · MonoPerfCapPSNR: 29.24 -> 31.97Helped
add fine-tuning on monocular observations (ablation)Vid2Avatar-Pro · MonoPerfCapLPIPS (×100): 2.29 -> 1.37Helped
add average-scale skeleton normalization (ablation)Vid2Avatar-Pro · MonoPerfCapPSNR: 31.03 -> 31.97Helped
add average-scale skeleton normalization (ablation)Vid2Avatar-Pro · MonoPerfCapLPIPS (×100): 1.51 -> 1.37Helped
increase universal-prior training identities from 4 to 16 (ablation)Vid2Avatar-Pro · MonoPerfCapLPIPS (×100): 1.53 -> 1.51Helped
increase universal-prior training identities from 16 to 128 (ablation)Vid2Avatar-Pro · MonoPerfCapLPIPS (×100): 1.51 -> 1.45Helped

Limitations

Experimental setup

Datasets: in-house multi-view human performance capture (1,000 subjects) NeuMan MonoPerfCap

Benchmarks: NeuMan MonoPerfCap

Metrics: PSNR SSIM LPIPS

Baselines: HumanNeRF InstantAvatar NeuMan Vid2Avatar 3DGS-Avatar GaussianAvatar ExAvatar

Builds on: 3D Gaussian Splatting Vid2Avatar Li et al. front and back position maps SMPL-X DiT latent diffusion

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