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RAM-Avatar: Real-time Photo-Realistic Avatar from Monocular Videos with Full-body Control
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Proposes RAM-Avatar, a real-time neural-texture image-to-image framework that learns photo-realistic full-body (body, face, hands) avatars from monocular videos, using a sparse dual attention module, StyleUnet with temporal discriminator, and a motion distribution align module.
Problem
Learning animatable human avatars from monocular video that render photo-realistically in real time with full-body control (face and hands), and remain robust to out-of-distribution poses.
Approach
Combines FaceVerse and MANO statistical templates for facial and hand control, a sparsely computed (criss-cross) spatial-temporal dual attention over neural-texture body features, a lightweight StyleUnet with a temporal-aware discriminator, and a VAE-based Motion Distribution Align module that maps out-of-distribution poses into the avatar's training pose distribution at test time.
Key results
- On novel in-distribution poses, RAM-Avatar reaches SSIM 0.943, LPIPS 0.036, FID 12.79, beating HFMT (FID 14.48) and InstantAvatar (FID 44.48).
- On novel large-rotation poses, it achieves SSIM 0.961 and LPIPS 0.020, best among compared methods on SSIM/LPIPS, though FID (32.09) trails InstantAvatar (26.97).
- Out-of-distribution pose animation: ANR and InstantAvatar fail to render reasonable results while RAM-Avatar adjusts motion range without collapse (qualitative).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel in-distribution pose animation | SSIM: 0.918 -> 0.943 | Helped |
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel in-distribution pose animation | LPIPS: 0.053 -> 0.036 | Helped |
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel in-distribution pose animation | tLPIPS: 0.405 -> 0.353 | Helped |
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel in-distribution pose animation | FID: 14.48 -> 12.79 | Helped |
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel large rotation pose animation | SSIM: 0.940 -> 0.961 | Helped |
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel large rotation pose animation | LPIPS: 0.039 -> 0.020 | Helped |
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel large rotation pose animation | tLPIPS: 0.174 -> 0.155 | Helped |
| Use RAM-Avatar instead of the strongest baseline for each metric | human avatar animation · Novel large rotation pose animation | FID: 26.97 -> 32.09 | Hurt |
| Add the spatial part of the dual attention module (ablation) | RAM-Avatar · Novel in-distribution pose animation | FID: 13.23 -> 12.79 | Helped |
| Add the temporal part of the dual attention module (ablation) | RAM-Avatar · Novel in-distribution pose animation | tLPIPS: 0.380 -> 0.353 | Helped |
| Add hand modeling (ablation) | RAM-Avatar · Novel in-distribution pose animation | image quality | Helped |
| Add face modeling (ablation) | RAM-Avatar · Novel in-distribution pose animation | image quality | Helped |
Surprising findings
- InstantAvatar achieves good results with 300 training frames but produces blurry results with larger datasets.
Limitations
- Image-to-image translation is constrained by training data; rotation poses unseen in training yield blurry results.
- Parametric template tracking does not accurately describe body poses or facial expressions, so full-body control is imperfect.
Experimental setup
Datasets: HFshirt People-Snapshot female-4-sport Male1 (self-collected) AMASS-style motion capture datasets
Benchmarks: HFshirt People-Snapshot female-4-sport Male1
Metrics: SSIM LPIPS tLPIPS FID
Baselines: ANR HFMT InstantAvatar
Builds on: ANR Neural Texture Style-Unet criss-cross attention dual attention network VPoser
Closest papers by meaning
- Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior (CVPR 2025 · similarity 0.89)
- Expressive Gaussian Human Avatars from Monocular RGB Video (NeurIPS 2024 · similarity 0.88)
- NECA: Neural Customizable Human Avatar (CVPR 2024 · similarity 0.87)
- Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs (CVPR 2025 · similarity 0.87)
- HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation (NeurIPS 2024 · similarity 0.87)
- CtrlAvatar: Controllable Avatars Generation via Disentangled Invertible Networks (AAAI 2025 · similarity 0.87)
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