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DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos

NeurIPS 2024 · 3D vision › 3D generation · approach: Monocular 3D object reconstruction · 15 citations (OpenAlex)

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Introduces DreamScene4D, which decomposes monocular multi-object videos into background and object tracks, factorizes object motion into deformation, object-to-world transform, and camera motion, and lifts each object with SDS-based Gaussian splatting to compose a 4D scene.

Problem

Generating complete 3D/4D multi-object dynamic scenes with large object motion from monocular videos, where rendering gradients are weak for fast motion and view-predictive diffusion priors work poorly at scene level.

Approach

A decompose-recompose strategy: segment and amodally complete each object track, lift each object in an object-centric frame with SDS and Zero-1-to-3, factorize motion into object-centric deformation (K-plane/Hexplane), object-to-world affine transforms from bounding boxes, and camera motion, then recompose objects using monocular depth guidance.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add Video Scene Decomposition to DreamGaussian4DDreamGaussian4D · DAVISEPE (vis): 26.65 -> 20.95Helped
Add motion factorization to DreamGaussian4D with Video Scene DecompositionDreamGaussian4D w/ VSD · DAVISEPE (vis): 20.95 -> 8.56Helped
Add motion factorization to DreamGaussian4D with Video Scene DecompositionDreamGaussian4D w/ VSD · KubricMean EPE: 85.27 -> 14.30Helped
Remove flow loss (ablation)DreamScene4D · DAVISEPE (vis): 8.56 -> 10.91Hurt
Remove flow loss (ablation)DreamScene4D · DAVISEPE (occ): 4.24 -> 3.83Helped
Remove flow loss (ablation)DreamScene4D · KubricMean EPE: 14.30 -> 18.54Hurt
Remove rigid and scale losses (ablation)DreamScene4D · DAVISEPE (vis): 8.56 -> 10.29Hurt
Remove rigid and scale losses (ablation)DreamScene4D · KubricMean EPE: 14.30 -> 16.21Hurt
Remove flow loss (ablation)DreamScene4D · DAVISCLIP: 85.09 -> 84.94No clear effect
Remove flow loss (ablation)DreamScene4D · KubricCLIP: 85.53 -> 86.41Helped
Remove rigid and scale losses (ablation)DreamScene4D · DAVISCLIP: 85.09 -> 83.24Hurt

Surprising findings

Limitations

Experimental setup

Datasets: DAVIS Kubric TAP-Vid-DAVIS YoutubeVOS

Benchmarks: DAVIS Kubric TAP-Vid-DAVIS

Metrics: CLIP similarity LPIPS user preference endpoint error (EPE)

Baselines: Consistent4D DreamGaussian4D DreamGaussian4D w/ VSD PIPS++ CoTracker

Builds on: DreamGaussian DreamGaussian4D Zero-1-to-3 Score Distillation Sampling SD-Inpaint

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