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4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models

NeurIPS 2024 · Video › Video generation · approach: Autoregressive long video generation · 4 citations (OpenAlex)

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Proposes 4Real, a text-to-4D scene pipeline that generates a reference video and a freeze-time video with a masked Snap Video model, then reconstructs deformable 3D Gaussian splats using reconstruction losses and video SDS.

Problem

Existing text-to-4D generation relies on object-centric multi-view models fine-tuned on synthetic object data, yielding object-centric, non-photorealistic dynamic results that are slow to produce.

Approach

Discard multi-view generative priors and instead use video diffusion models trained on real-world videos: generate a reference video, then a freeze-time video conditioned on one frame to learn a canonical 3DGS with per-frame deformation for inconsistencies, then fit temporal deformation to the reference video, with video SDS in late stages.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use 4Real instead of 4DfyText-to-4D generation · Text-to-4D promptsX-CLIP: 20.03 -> 24.23Helped
use 4Real instead of Dream-in-4DText-to-4D generation · Text-to-4D promptsX-CLIP: 19.52 -> 24.77Helped
use 4Real instead of AYGText-to-4D generation · Text-to-4D promptsX-CLIP: 19.87 -> 23.09Helped
use 4Real instead of AYGText-to-4D generation · Text-to-4D promptsVisual Quality: 2.49 -> 2.44Hurt
add per-frame deformation to canonical reconstruction (ablation)4Real · Noisy freeze-time videosCanonical reconstruction qualityHelped
add multi-view SDS to canonical reconstruction (ablation)4Real · Noisy freeze-time videosShape realismHelped
add freeze-time video generation and its reconstruction loss (ablation)4Real · Text-to-4D scene reconstructionReconstruction successHelped
add joint temporal and multi-view SDS (ablation)4Real · Temporal deformation reconstructionSharpnessHelped
add small motion regularization to per-view deformation (ablation)4Real · Freeze-time video reconstructionReconstruction qualityHelped

Surprising findings

Limitations

Experimental setup

Datasets: Snap Video mixed video datasets (including static real-world object circular-trajectory data)

Benchmarks: 30 text prompts from related works

Metrics: user study win rate X-CLIP score VideoScore visual quality temporal consistency dynamic degree T-V alignment factual consistency

Baselines: 4Dfy Dream-in-4D Align Your Gaussians 3D scene generation + object-centric 4D composition

Builds on: 3D Gaussian Splatting Snap Video score distillation sampling CoGS Dynamic 3DGS

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