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Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacy

NeurIPS 2024 · Multi-agent systems and games › LLM agents · approach: LLM multi-agent decision making · 11 citations (OpenAlex)

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Richelieu is a self-evolving LLM agent for the full-press game of Diplomacy that combines social reasoning, memory-based reflective planning, negotiation with deception checks, and self-play memory accumulation, reporting modest wins over Cicero without human data.

Problem

Building an AI diplomacy agent that negotiates and plans long-horizon in the press Diplomacy game without relying on large-scale human game data, and that can keep improving over time.

Approach

An LLM-based agent with a social-reasoning module (relationship and intention inference), a reflective planner that retrieves similar past experiences, a negotiation pipeline that assesses the truthfulness of others' statements, and a memory that grows through multi-agent self-play, all in a single LLM-driven architecture.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add modeling others (ablation)Richelieu · Press Diplomacy vs Cicero (ablation)Win rate: 0.4% -> 0.7%Helped
Add sub-goals (ablation)Richelieu · Press Diplomacy vs Cicero (ablation)Win rate: 0.7% -> 3.3%Helped
Add negotiation pipeline (ablation)Richelieu · Press Diplomacy vs Cicero (ablation)Win rate: 3.3% -> 3.8%Helped
Add reflection with memory (ablation)Richelieu · Press Diplomacy vs Cicero (ablation)Win rate: 3.8% -> 5.2%Helped
Add self-play (ablation)Richelieu · Press Diplomacy vs Cicero (ablation)Win rate: 5.2% -> 6.7%Helped
Use the Richelieu framework with self-play rather than no self-playRichelieu with GPT-4.0 · Press Diplomacy vs CiceroWin rate: 1.5% lower than Cicero's to about 0.7% higher than Cicero'sHelped
Use the Richelieu framework with self-play rather than no self-playRichelieu with Llama 3 · Press Diplomacy vs CiceroWin rate: 2.3% lower than Cicero's to almost equal to Cicero'sHelped
Use the Richelieu framework with self-play rather than no self-playRichelieu with Spark Desk · Press Diplomacy vs CiceroWin rate: 3% lower than Cicero's to 0.7% lower than Cicero'sHelped
Use the Richelieu framework with self-play rather than no self-playRichelieu with ERNIE Bot · Press Diplomacy vs CiceroWin rate: 4% lower than Cicero's to 1.6% lower than Cicero'sHelped

Surprising findings

Limitations

Experimental setup

Benchmarks: Diplomacy (no-press, massive play) Diplomacy (press, vs Cicero) Diplomacy (press, vs AutoGPT) werewolf game

Metrics: win rate most SC rate survived rate defeated rate C-Diplo score social reasoning success rate

Baselines: Cicero SL-DipNet RL-DipNet BRPI SearchBot DORA AutoGPT

Builds on: Cicero Reflexion AutoGPT

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