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DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacy
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Fine-tunes Llama 3 8B with LoRA on unit-level autoregressive action data labeled by piKL-Hedge Q-values so it learns an equilibrium-style policy for no-press Diplomacy, beating Cicero with 1.5% of its data.
Problem
Equilibrium search for Diplomacy needs huge compute to generate training data, and LLM agents struggle with the exponential joint action space (up to ~34 units, ~26 actions each) and strategic interactions among seven players.
Approach
Factorize the joint multi-unit action into sequential unit-level decisions with an LLM, define unit-level Q-values from piKL-Hedge equilibrium (approximated by a log-sum-exp lower bound over sampled joint actions), and fine-tune the LLM with a Q-weighted log-likelihood loss.
Key results
- In a baseline population, DipLLM achieves 23.0% SoS score and 22.3% win rate vs Cicero's 20.8% and 20.5%.
- Ablation: AF plus fine-tuning reaches 29.4% SoS vs 0.2% for neither technique, 9.9% for AF only, and 0.8% for fine-tuning only, against six DipNet agents.
- DipLLM with 500 fine-tuning games outperforms DipNet fine-tuned on the same data by 6.7%.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| fine-tune DipLLM with autoregressive factorization (ablation) | Llama 3 8B on no-press Diplomacy against six DipNet agents · No-press Diplomacy | SoS score: 9.9% -> 29.4% | Helped |
| add autoregressive factorization (ablation) | one-step fine-tuned Llama 3 8B · No-press Diplomacy against six DipNet agents | SoS score: 0.8% -> 29.4% | Helped |
| fine-tune the autoregressive factorization agent (ablation) | Llama 3 8B · No-press Diplomacy against six DipNet agents | Win rate: 6.7% -> 25.2% | Helped |
| fine-tune a one-step agent on joint action data (ablation) | Llama 3 8B without autoregressive factorization · No-press Diplomacy against six DipNet agents | SoS score: 0.2% -> 0.8% | Helped |
| use DipLLM instead of Cicero | no-press Diplomacy mixed-agent population · No-press Diplomacy | SoS score: 20.8% -> 23.0% | Helped |
| use DipLLM instead of Cicero | no-press Diplomacy mixed-agent population · No-press Diplomacy | Win rate: 20.5% -> 22.3% | Helped |
| use DipLLM instead of Cicero | no-press Diplomacy mixed-agent population · No-press Diplomacy | Survived: 50.1% -> 50.3% | No clear effect |
| add online equilibrium-search rollouts | DipLLM against Cicero · No-press Diplomacy 1v6 | SoS score: 16.7% -> 20.2% | Helped |
| fine-tune DipLLM using 100 games | DipLLM compared with DipNet · No-press Diplomacy against six original DipNet agents | performance | Helped |
| increase fine-tuning data to 500 games | DipLLM compared with DipNet · No-press Diplomacy against six original DipNet agents | performance: 6.7% | Helped |
Surprising findings
- Fine-tuning a one-step (non-factorized) LLM on joint actions yields almost no gain (0.8% SoS), so factorization is essential.
- Against OpenAI-o3-mini, DeepSeek-R1 and GPT-4o in an appendix population, DipLLM reaches 60.7% SoS, far above these LLMs.
Limitations
- Fine-tuning data is generated by external models (DipNet plus piKL-Hedge) rather than self-play.
- Search-enhanced variant only preliminarily explored due to compute constraints.
- Evaluation is no-press Diplomacy only, with opponents from a limited population.
Experimental setup
Datasets: DipNet-generated Diplomacy games labeled with piKL-Hedge Q-values
Benchmarks: no-press Diplomacy 1v6 games (SoS score, win rate, most SCs, survived, defeated)
Metrics: sum-of-squares score win rate most supply centers survived rate defeated rate
Baselines: Cicero DORA DNVI DipNet Prompt (Richelieu-style) SFT OpenAI-o3-mini DeepSeek-R1 GPT-4o
Builds on: piKL-Hedge DipNet Cicero LoRA Richelieu
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