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PNeSM: Arbitrary 3D Scene Stylization via Prompt-Based Neural Style Mapping
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Proposes PNeSM, which disentangles a NeRF scene's geometry and appearance via a UV style-pattern mapping and stylizes it with a frozen SANet plus a learned visual prompt, enabling arbitrary 3D scene stylization without per-scene retraining.
Problem
Existing NeRF-based 3D scene stylization methods entangle geometry and appearance and must be re-trained for every new scene, so they cannot stylize arbitrary scenes.
Approach
Map the scene appearance into a shared 2D style pattern space (UV mapping with voxel grids and a cycle loss), stylize that space with a frozen pre-trained 2D style transfer network, and adapt it to scene geometry using a single learnable visual prompt inserted at the bottleneck, which generalizes across scenes when trained on a few scenes.
Key results
- On LLFF, PNeSM achieves short-range warped LPIPS 0.0116 versus 0.0125 for ARF and 0.0229 for StylizedNeRF (lower is better).
- Long-range warped LPIPS is 0.0351 for PNeSM versus 0.0353 for ARF and 0.0627 for StylizedNeRF.
- Qualitatively, the method keeps clear geometry on LLFF and Tanks and Temples while matching style references better than ARF, INS, StyleRF, LSNV and Stylizing-3D-Scene.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add a visual prompt to the image stylization network (ablation) | PNeSM · 3D scene stylization | visual quality | Helped |
| Use reconstruction-appearance cubemap instead of noise as the stylization network content input (ablation) | PNeSM · 3D scene stylization | stylization quality | Hurt |
Surprising findings
- Directly stylizing the reconstructed appearance cubemap produces abrupt colors, so a noise image is used as content input instead.
Limitations
- Disentanglement is scene-specific and must be run for each new scene, so only the stylization stage is scene-agnostic.
- Evaluation is limited to a few scenes (Fern, Trex, Truck) and a warped LPIPS consistency metric, with no user study.
- Style loss comparison is deferred to supplementary material and not in the main text.
Experimental setup
Datasets: LLFF Tanks and Temples WikiArt
Benchmarks: LLFF Tanks and Temples
Metrics: warped LPIPS short-range consistency warped LPIPS long-range consistency style loss (supp.)
Baselines: StylizedNeRF ARF INS StyleRF LSNV Stylizing-3D-Scene
Builds on: NeRF NeuTex DVGO SANet VPT
Closest papers by meaning
- Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles (NeurIPS 2025 · similarity 0.91)
- FPRF: Feed-Forward Photorealistic Style Transfer of Large-Scale 3D Neural Radiance Fields (AAAI 2024 · similarity 0.88)
- ReGS: Reference-based Controllable Scene Stylization with Gaussian Splatting (NeurIPS 2024 · similarity 0.87)
- Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes (CVPR 2024 · similarity 0.87)
- Multi-StyleGS: Stylized Gaussian Splatting with Multiple Styles (AAAI 2025 · similarity 0.87)
- Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization (CVPR 2025 · similarity 0.86)
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