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Recursive Reasoning in Minimax Games: A Level $k$ Gradient Play Method
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Lv.6 Adam instead of standard Adam | SN-GAN · CIFAR-10 | FID: 21.70 ± 0.21 -> 10.17± 0.16 | Helped |
| use Lv.6 Adam instead of Adam | SN-GAN · STL-10 | FID: 30.25± 0.26 -> 25.43±0.18 | Helped |
| increase reasoning steps from 2 to 6 (ablation) | Lv.k Adam with non-saturated loss · CIFAR-10 | FID: 11.33± 0.18 -> 10.93± 0.24 | Helped |
| increase reasoning steps from 2 to 6 (ablation) | Lv.k Adam with hinge loss · CIFAR-10 | FID: 10.68 ± 0.20 -> 10.17 ± 0.16 | Helped |
| replace non-saturated loss with hinge loss (ablation) | Lv.2 Adam · CIFAR-10 | FID: 11.33± 0.18 -> 10.68 ± 0.20 | Helped |
| replace non-saturated loss with hinge loss (ablation) | Lv.4 Adam · CIFAR-10 | FID: 11.62± 0.25 -> 10.33 ± 0.22 | Helped |
| replace non-saturated loss with hinge loss (ablation) | Lv.6 Adam · CIFAR-10 | FID: 10.93± 0.24 -> 10.17 ± 0.16 | Helped |
| increase reasoning steps from 4 to 6 (ablation) | Lv.k Adam with non-saturated loss · CIFAR-10 | FID: 11.62± 0.25 -> 10.93± 0.24 | Helped |
| increase reasoning steps from 4 to 6 (ablation) | Lv.k Adam with hinge loss · CIFAR-10 | FID: 10.33 ± 0.22 -> 10.17 ± 0.16 | Helped |
| increase reasoning steps (ablation) | Lv.k Adam · 8-Gaussians | average difference between consecutive reasoning states: 1.04\times 10^{-1} -> 1.68\times 10^{-4} | Helped |
Closest papers by meaning
- Finding Mixed Nash Equilibria of Generative Adversarial Networks (ICML 2019 · similarity 0.90)
- The Mechanics of n-Player Differentiable Games (ICML 2018 · similarity 0.88)
- Fast and Knowledge-Free Deep Learning for General Game Playing (Student Abstract) (AAAI 2024 · similarity 0.87)
- Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play (ICLR 2026 · similarity 0.87)
- Solving Neural Min-Max Games: The Role of Architecture, Initialization & Dynamics (NeurIPS 2025 · similarity 0.87)
- Generative Adversarial Equilibrium Solvers (ICLR 2024 · similarity 0.86)
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