Research map / Learning theory and algorithms / Submodular and game algorithms
Finding Mixed Nash Equilibria of Generative Adversarial Networks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Mirror-GAN or Mirror-Prox-GAN instead of SGD | GAN training · 25 Gaussian mixtures | visual distribution fit | Helped |
| Use Mirror-GAN or Mirror-Prox-GAN instead of Adam | GAN training · 25 Gaussian mixtures | mode accuracy | Helped |
| Use Mirror-GAN or Mirror-Prox-GAN instead of Adam | GAN training · 25 Gaussian mixtures | variance capture | Helped |
| Use Mirror-GAN instead of RMSProp | GAN training · LSUN bedroom | visual image quality | Helped |
| Use Adam instead of Mirror-GAN | GAN training · LSUN bedroom | visual image quality | Hurt |
| Continue training with Adam | Adam · LSUN bedroom | training stability | Hurt |
Closest papers by meaning
- Do GANs always have Nash equilibria? (ICML 2020 · similarity 0.94)
- On Characterizing GAN Convergence Through Proximal Duality Gap (ICML 2021 · similarity 0.92)
- DO-GAN: A Double Oracle Framework for Generative Adversarial Networks (CVPR 2022 · similarity 0.92)
- Many Paths to Equilibrium: GANs Do Not Need to Decrease a Divergence At Every Step (ICLR 2018 · similarity 0.92)
- An Online Learning Approach to Generative Adversarial Networks (ICLR 2018 · similarity 0.91)
- Generative Adversarial Equilibrium Solvers (ICLR 2024 · similarity 0.90)
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