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Research map / Learning theory and algorithms / Submodular and game algorithms

Finding Mixed Nash Equilibria of Generative Adversarial Networks

ICML 2019 · Learning theory and algorithms › Submodular and game algorithms · approach: Equilibrium solvers for adversarial games · 16 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Mirror-GAN or Mirror-Prox-GAN instead of SGDGAN training · 25 Gaussian mixturesvisual distribution fitHelped
Use Mirror-GAN or Mirror-Prox-GAN instead of AdamGAN training · 25 Gaussian mixturesmode accuracyHelped
Use Mirror-GAN or Mirror-Prox-GAN instead of AdamGAN training · 25 Gaussian mixturesvariance captureHelped
Use Mirror-GAN instead of RMSPropGAN training · LSUN bedroomvisual image qualityHelped
Use Adam instead of Mirror-GANGAN training · LSUN bedroomvisual image qualityHurt
Continue training with AdamAdam · LSUN bedroomtraining stabilityHurt

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