Research map / Bandits and online learning / Online convex optimization and games
Learning Strategy-Aware Linear Classifiers
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Grinder's adaptive polytope partitioning and in-oracle | Strategic classification against δ-bounded myopically rational agents · Simulated discrete and continuous action spaces | Regret or cumulative loss | Helped |
| Use Grinder rather than EXP3 | Strategic classification against δ-bounded myopically rational agents · Simulated discrete action space | Regret | Helped |
| Use an accurate in-oracle rather than a regression-based approximate oracle (ablation) | Grinder · Simulated discrete action space | Regret | Helped |
| Increase the agents' manipulation radius δ | Grinder · Simulated strategic classification | Regret or cumulative loss | Hurt |
| Use Grinder rather than BGD | Strategic classification against δ-bounded myopically rational agents · Simulation | Regret or cumulative loss | Helped |
| Use a convex surrogate such as hinge loss despite strategic best responses | Linear classifiers against δ-bounded myopically rational agents · Hinge-loss counterexample | Hinge loss: 0.95 > 0.5·0.99 + 0.5·0.875 | Mixed |
| Use a sequence with sublinear Stackelberg regret | Learner in the constructed two-action instance · Strategic classification | External regret: 0.15T | Hurt |
| Use a sequence with sublinear external regret | Learner in the constructed two-action instance · Strategic classification | Stackelberg regret: 0.05T | Hurt |
| Allow an ε-approximate in-oracle with ε ≤ 1/√T rather than requiring an accurate oracle | Grinder · Strategic classification, Stackelberg regret | Regret guarantee: \varepsilon \leq 1/\sqrt{T} | No clear effect |
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