Research map / Multi-agent systems and games / Games and equilibria
Strategic Classification With Externalities
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Models strategic classification with inter-agent externalities as a Stackelberg-Nash game, shows the agent manipulation game is a potential game with a unique, efficiently computable pure Nash equilibrium under convexity conditions, and gives PAC guarantees and gradient characterization for learning the classifier.
Problem
Strategic classification ignores that agents' manipulations affect each other through externalities (e.g., shared resources, detection risk), so classifiers trained under independent-agent assumptions may be mis-calibrated in multi-agent settings.
Approach
Model the learner-agent interaction as a Stackelberg game and the inter-agent manipulation as a simultaneous game with pairwise symmetric externalities; this yields a potential game whose strictly concave potential gives a unique PNE computable via convex optimization, enabling PAC learning and implicit-differentiation-based gradient training.
Key results
- Under strictly concave potential (convex cost and externality), the pure Nash equilibrium of the manipulation game is unique and computable as a convex program.
- PAC generalization guarantee is proven for linear classifiers under a random number of agents, with sample complexity depending on the Lipschitz constant of the equilibrium map.
- Experiments on synthetic data show strategic training and validation losses decrease in lockstep, while a truthful baseline performs poorly when cost and externality are low.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| train with agents manipulating to a pure Nash equilibrium instead of training on truthful reports | Linear classifier · Synthetic 2-class strategic validation | loss | Helped |
| train strategically with equilibrium reports | Linear classifier · Synthetic 2-class validation | generalization error | No clear effect |
| increase the intensity of cost and externality | Truthful/non-strategic baseline classifier · Synthetic 2-class strategic test | loss | Helped |
| increase the number of agents k | Truthful/non-strategic baseline classifier · Synthetic 2-class strategic test | loss | Helped |
| increase the intensity of cost and externality | Strategic training · Synthetic 2-class validation | generalization error | Helped |
Surprising findings
- The non-strategic baseline's performance improves as the number of agents k grows, since per-agent influence on the average externality diminishes.
Limitations
- Results rely on structural assumptions (pairwise symmetric, convex or cumulatively strictly convex externalities) that may not hold in practice.
- Assumes the learner knows the cost and externality functions.
- Experiments are limited to small synthetic data and do not validate the model on real-world data.
Experimental setup
Datasets: scikit-learn synthetic 2-class dataset
Benchmarks: synthetic scikit-learn dataset
Metrics: strategic validation loss loss vs training epochs
Baselines: non-strategic truthful classifier classifier trained with cost-only strategic model
Builds on: strategic classification (Hardt et al.) strategic regression potential games cvxpylayers
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