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Research map / Bandits and online learning / Online convex optimization and games

Bandit Linear Control

NeurIPS 2020 · Bandits and online learning › Online convex optimization and games · approach: Dynamic and adaptive regret · 2 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use strongly convex and smooth costsBandit Linear Control · Bandit linear controlpseudo-regret growth rate: \tilde{O}(\sqrt{T})Helped
Allow weakly convex costs without requiring smoothnessBandit Linear Control · Bandit linear control with oblivious adversarial system noiseregret growth rate: \tilde{O}(T^{3/4})Mixed
Require smooth costs in the weakly convex settingBandit Linear Control · Bandit linear control with oblivious adversarial system noiseregret growth rate: \tilde{O}(T^{3/4}) -> \tilde{O}(T^{2/3})Helped
Use the new reduction for bandit optimization with bounded memory rather than mini-batchingBandit convex optimization with memory · Smooth bounded-memory lossesregret growth rate: O(T^{2/3}) -> O(T^{1/2})Helped

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