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Batched Stochastic Linear Bandits with 1-Bit Communication Constraints
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Studies batched stochastic linear bandits where each batch of B pulls yields only one bit of feedback from a batch-wise memoryless agent, proving a Omega(B min{d, log|A|}) lower bound and two phased-elimination algorithms with near-matching regret.
Problem
Stochastic linear bandits when the agent must compress B rewards of each batch into a single bit and cannot retain memory across batches, so communication is limited to one bit per batch.
Approach
Combines batching with a 1-bit per-batch uplink: the learner chooses the 1-bit quantizer per batch, and the agent's bit is used for 1-bit mean estimation (localization plus refinement via threshold queries) inside phased elimination with G-optimal designs; a safe-arm tournament and warm start handle large batch sizes.
Key results
- Minimax lower bound Omega(min{T, B min(d, log|A|)}) holds even with noiseless rewards, showing the 1-bit bottleneck alone forces the cost.
- First algorithm achieves O~(dB + d sqrt(T)) regret independent of |A|, matching the general lower bound up to logs when |A| = exp(Omega(d)).
- Second algorithm achieves O~(B log|A| + d^{3/2} sqrt(B) + sqrt(dT log|A|)) regret for polynomial-size action sets, near-optimal in broad regimes; the gap to the lower bound is at most O~(sqrt(d)) in remaining regimes.
Surprising findings
- A single bit per batch of length sqrt(T) suffices to nearly match unconstrained minimax regret of linear bandits.
Limitations
- Gap remains for some regimes (e.g., T < d^2 B and B < d^3), where regret is up to sqrt(d) times the lower bound.
- Second algorithm's bound includes a d^{3/2} sqrt(B) initialization penalty; the first algorithm's dB term grows with batch size for large action sets.
- Assumes memoryless agent per batch and sigma = Theta(1); analysis is theoretical with no experiments.
Experimental setup
Metrics: expected cumulative regret high-probability regret
Baselines: Phased elimination with unquantized rewards delayed-feedback linear bandit (regret B + sqrt(dT min{d,log|A|})) Mitra et al. style quantized bandits (few bits per pull)
Builds on: phased elimination G-optimal design (Frank-Wolfe) 1-bit mean estimation (Cao and Gu-style) median-of-means Fano's inequality
Closest papers by meaning
- Regret Bounds for Batched Bandits (AAAI 2021 · similarity 0.92)
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- Optimal and Practical Batched Linear Bandit Algorithm (ICML 2025 · similarity 0.92)
- Near-Optimal Stochastic Linear Bandits with Delay (NeurIPS 2026 · similarity 0.89)
- Bayesian Regret Minimization in Offline Bandits (ICML 2024 · similarity 0.89)
- Improved Regret Bounds for Linear Bandits with Heavy-Tailed Rewards (NeurIPS 2025 · similarity 0.89)
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