AI Paper Atlas

Research map / Multi-agent systems and games / Games and equilibria

Modelling the Dynamics of Multiagent Q-Learning in Repeated Symmetric Games: a Mean Field Theoretic Approach

NeurIPS 2019 · Multi-agent systems and games › Games and equilibria · approach: Mean-field game learning · 23 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Measured effects reported in the paper

What was changedWhereMeasuredEffect
set opponents per step m = 0.05n instead of m = n-1 (ablation)agent-based Q-learning simulation (n=1000) · PD, CS, SH, HD gamesagent behaviour (mean Q-value and policy)No clear effect
use the mean field model instead of agent-based simulationmean field Fokker-Planck model · PD, CS, SH, HD gamesexpected Q-value trajectory vs mean simulated Q-valueHelped
vary the initial Q-value Beta distributions (three cases) (ablation)mean field model · Stag Huntmatch between model and simulation dynamicsNo clear effect

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy