Research map / Reinforcement learning / Imitation learning
Learner-aware Teaching: Inverse Reinforcement Learning with Preferences and Constraints
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Choose demonstrations while accounting for learner preferences instead of ignoring them | Learner IRL in object-world environments, L1 · 10×10 object-worlds, L1 | average reward: 7.99\pm 0.02 -> 8.00 \pm 0.02 | No clear effect |
| Choose demonstrations while accounting for learner preferences instead of ignoring them | Learner IRL in object-world environments, L2 · 10×10 object-worlds, L2 | average reward: 0.01 \pm 0.00 -> 7.20 \pm 0.01 | Helped |
| Choose demonstrations while accounting for learner preferences instead of ignoring them | Learner IRL in object-world environments, L3 · 10×10 object-worlds, L3 | average reward: 0.01 \pm 0.00 -> 4.86 \pm 0.30 | Helped |
| Choose demonstrations while accounting for learner preferences instead of ignoring them | Learner IRL in object-world environments, L4 · 10×10 object-worlds, L4 | average reward: 0.01 \pm 0.00 -> 3.15 \pm 0.27 | Helped |
| Choose demonstrations while accounting for learner preferences instead of ignoring them | Learner IRL in object-world environments, L5 · 10×10 object-worlds, L5 | average reward: 0.00 \pm 0.00 -> 1.30 \pm 0.07 | Helped |
| Use adaptive teaching that updates demonstrations based on the learner's observed feature expectations | AdAware-Vol and AdAware-Lin · Object-world environments with unknown constraints | learner reward | Helped |
| Continue teaching with AdAware-Vol beyond the third round | AdAware-Vol · Object-world environments with unknown constraints | learner reward | Hurt |
Closest papers by meaning
- Is Inverse Reinforcement Learning Harder than Standard Reinforcement Learning? A Theoretical Perspective (ICML 2024 · similarity 0.89)
- Hybrid Inverse Reinforcement Learning (ICML 2024 · similarity 0.88)
- Inverse Reinforcement Learning by Estimating Expertise of Demonstrators (AAAI 2025 · similarity 0.88)
- Recent Advancements in Inverse Reinforcement Learning (AAAI 2024 · similarity 0.88)
- Offline Inverse RL: New Solution Concepts and Provably Efficient Algorithms (ICML 2024 · similarity 0.87)
- Learning Utilities from Demonstrations in Markov Decision Processes (ICML 2025 · similarity 0.87)
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