Research map / Multi-agent systems and games / Cooperative multi-agent RL
LIIR: Learning Individual Intrinsic Reward in Multi-Agent Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| learn individual intrinsic reward per agent (LIIR) on top of actor-critic | MARL with centralized critic · StarCraft II 3M, 8M, 2S3Z, 3S5Z | test win rate: around 90% winning rate in all scenarios | Helped |
| use centralized critic (CLDE) instead of independent learning (IQL, IAC) | MARL baselines · StarCraft II 8M, 2S3Z, 3S5Z | test win rate | Helped |
| vary lambda weight of intrinsic reward (ablation) | LIIR · StarCraft II | test win rate | No clear effect |
Closest papers by meaning
- LIGS: Learnable Intrinsic-Reward Generation Selection for Multi-Agent Learning (ICLR 2022 · similarity 0.90)
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- Coordination Between Individual Agents in Multi-Agent Reinforcement Learning (AAAI 2021 · similarity 0.88)
- Learning to Incentivize Other Learning Agents (NeurIPS 2020 · similarity 0.88)
- Individual Contributions as Intrinsic Exploration Scaffolds for Multi-agent Reinforcement Learning (ICML 2024 · similarity 0.87)
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