Research map / Multi-agent systems and games / Cooperative multi-agent RL
Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use agent-specific policies instead of one shared policy | PG on Bridge · Bridge | reward: -0.64(0.02) -> -0.48(0.00) | Helped |
| Use agent-ID-conditioned policies rather than shared policies | MAPPO · SMAC selected maps | winning rate | Helped |
| Use agent-specific policy gradient instead of value decomposition | MARL policies · SMAC selected maps | winning rate | Helped |
| Use PG-ID or PG-Ind instead of CDS | GRF · GRF academy scenarios except PS | winning rate | Helped |
| Use PG-Ind rather than PG-ID | GRF policy gradient · GRF academy scenarios | winning rate | Mixed |
| Use PG-Ind rather than PG-ID on maps with many agents | SMAC policy gradient · SMAC maps with many agents | winning rate | Hurt |
| Use an auto-regressive policy rather than independent policies | 4-player permutation game · 4-player permutation game | policy entropy | Helped |
| Add multi-step optimization to auto-regressive policy learning (ablation) | PG-AR · Bridge state at bridge ends | policy entropy: 0.02(0.01) -> 0.74(0.03) | Helped |
| Randomize execution order during training (ablation) | PG-AR · Bridge state at bridge ends | policy entropy: 0.71(0.28) -> 0.74(0.03) | No clear effect |
| Add self-attention to the auto-regressive policy (ablation) | PG-AR · Bridge state at bridge ends | policy entropy: 0.60(0.44) -> 0.74(0.03) | Helped |
| Extend HAPPO with auto-regressive action conditioning | HAPPO · GRF academy scenarios | winning rate | Mixed |
| Use value decomposition in XOR instead of policy gradient | XOR game · XOR game | Q-function fit | Hurt |
Closest papers by meaning
- Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks (NeurIPS 2021 · similarity 0.94)
- Towards a Standardised Performance Evaluation Protocol for Cooperative MARL (NeurIPS 2022 · similarity 0.92)
- Gradient-Protected Value Decomposition for Cooperative Multi-Agent Reinforcement Learning (AAAI 2026 · similarity 0.92)
- HyperMARL: Adaptive Hypernetworks for Multi-Agent RL (NeurIPS 2025 · similarity 0.91)
- Scalable Constrained Policy Optimization for Safe Multi-agent Reinforcement Learning (NeurIPS 2024 · similarity 0.90)
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